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|---|---|---|---|
| 1 | // Copyright Contributors to the OpenVDB Project | ||
| 2 | // SPDX-License-Identifier: MPL-2.0 | ||
| 3 | // | ||
| 4 | /// @file DDA.h | ||
| 5 | /// | ||
| 6 | /// @author Ken Museth | ||
| 7 | /// | ||
| 8 | /// @brief Digital Differential Analyzers specialized for VDB. | ||
| 9 | |||
| 10 | #ifndef OPENVDB_MATH_DDA_HAS_BEEN_INCLUDED | ||
| 11 | #define OPENVDB_MATH_DDA_HAS_BEEN_INCLUDED | ||
| 12 | |||
| 13 | #include "Coord.h" | ||
| 14 | #include "Math.h" | ||
| 15 | #include "Vec3.h" | ||
| 16 | #include <openvdb/Types.h> | ||
| 17 | #include <iostream> // for std::ostream | ||
| 18 | #include <limits> // for std::numeric_limits<Type>::max() | ||
| 19 | |||
| 20 | namespace openvdb { | ||
| 21 | OPENVDB_USE_VERSION_NAMESPACE | ||
| 22 | namespace OPENVDB_VERSION_NAME { | ||
| 23 | namespace math { | ||
| 24 | |||
| 25 | /// @brief A Digital Differential Analyzer specialized for OpenVDB grids | ||
| 26 | /// @note Conceptually similar to Bresenham's line algorithm applied | ||
| 27 | /// to a 3D Ray intersecting OpenVDB nodes or voxels. Log2Dim = 0 | ||
| 28 | /// corresponds to a voxel and Log2Dim a tree node of size 2^Log2Dim. | ||
| 29 | /// | ||
| 30 | /// @note The Ray template class is expected to have the following | ||
| 31 | /// methods: test(time), t0(), t1(), invDir(), and operator()(time). | ||
| 32 | /// See the example Ray class above for their definition. | ||
| 33 | template<typename RayT, Index Log2Dim = 0> | ||
| 34 | class DDA | ||
| 35 | { | ||
| 36 | public: | ||
| 37 | using RealType = typename RayT::RealType; | ||
| 38 | using RealT = RealType; | ||
| 39 | using Vec3Type = typename RayT::Vec3Type; | ||
| 40 | using Vec3T = Vec3Type; | ||
| 41 | |||
| 42 | /// @brief uninitialized constructor | ||
| 43 | 122 | DDA() {} | |
| 44 | |||
| 45 | 1585747 | DDA(const RayT& ray) { this->init(ray); } | |
| 46 | |||
| 47 | DDA(const RayT& ray, RealT startTime) { this->init(ray, startTime); } | ||
| 48 | |||
| 49 | DDA(const RayT& ray, RealT startTime, RealT maxTime) { this->init(ray, startTime, maxTime); } | ||
| 50 | |||
| 51 | 5336366 | inline void init(const RayT& ray, RealT startTime, RealT maxTime) | |
| 52 | { | ||
| 53 |
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5336366 | assert(startTime <= maxTime); |
| 54 | static const int DIM = 1 << Log2Dim; | ||
| 55 | 5336366 | mT0 = startTime; | |
| 56 | 5336366 | mT1 = maxTime; | |
| 57 | 5336366 | const Vec3T &pos = ray(mT0), &dir = ray.dir(), &inv = ray.invDir(); | |
| 58 | 5336366 | mVoxel = Coord::floor(pos) & (~(DIM-1)); | |
| 59 |
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21345464 | for (int axis = 0; axis < 3; ++axis) { |
| 60 |
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16009098 | if (math::isZero(dir[axis])) {//handles dir = +/- 0 |
| 61 |
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10672692 | mStep[axis] = 0;//dummy value |
| 62 | 10672692 | mNext[axis] = std::numeric_limits<RealT>::max();//i.e. disabled! | |
| 63 | 10672692 | mDelta[axis] = std::numeric_limits<RealT>::max();//dummy value | |
| 64 |
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5336406 | } else if (inv[axis] > 0) { |
| 65 |
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5336304 | mStep[axis] = DIM; |
| 66 | 5336304 | mNext[axis] = mT0 + (mVoxel[axis] + DIM - pos[axis]) * inv[axis]; | |
| 67 | 5336304 | mDelta[axis] = mStep[axis] * inv[axis]; | |
| 68 | } else { | ||
| 69 |
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102 | mStep[axis] = -DIM; |
| 70 | 102 | mNext[axis] = mT0 + (mVoxel[axis] - pos[axis]) * inv[axis]; | |
| 71 | 102 | mDelta[axis] = mStep[axis] * inv[axis]; | |
| 72 | } | ||
| 73 | } | ||
| 74 | 5336366 | } | |
| 75 | |||
| 76 | 2668183 | inline void init(const RayT& ray) { this->init(ray, ray.t0(), ray.t1()); } | |
| 77 | |||
| 78 | inline void init(const RayT& ray, RealT startTime) { this->init(ray, startTime, ray.t1()); } | ||
| 79 | |||
| 80 | /// @brief Increment the voxel index to next intersected voxel or node | ||
| 81 | /// and returns true if the step in time does not exceed maxTime. | ||
| 82 | 22264409 | inline bool step() | |
| 83 | { | ||
| 84 |
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22264409 | const int stepAxis = static_cast<int>(math::MinIndex(mNext)); |
| 85 | 22264409 | mT0 = mNext[stepAxis]; | |
| 86 | 22264409 | mNext[stepAxis] += mDelta[stepAxis]; | |
| 87 |
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22264409 | mVoxel[stepAxis] += mStep[stepAxis]; |
| 88 | 22264409 | return mT0 <= mT1; | |
| 89 | } | ||
| 90 | |||
| 91 | /// @brief Return the index coordinates of the next node or voxel | ||
| 92 | /// intersected by the ray. If Log2Dim = 0 the return value is the | ||
| 93 | /// actual signed coordinate of the voxel, else it is the origin | ||
| 94 | /// of the corresponding VDB tree node or tile. | ||
| 95 | /// @note Incurs no computational overhead. | ||
| 96 |
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1285174 | inline const Coord& voxel() const { return mVoxel; } |
| 97 | |||
| 98 | /// @brief Return the time (parameterized along the Ray) of the | ||
| 99 | /// first hit of a tree node of size 2^Log2Dim. | ||
| 100 | /// @details This value is initialized to startTime or ray.t0() | ||
| 101 | /// depending on the constructor used. | ||
| 102 | /// @note Incurs no computational overhead. | ||
| 103 |
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1822707 | inline RealType time() const { return mT0; } |
| 104 | |||
| 105 | /// @brief Return the maximum time (parameterized along the Ray). | ||
| 106 | 11 | inline RealType maxTime() const { return mT1; } | |
| 107 | |||
| 108 | /// @brief Return the time (parameterized along the Ray) of the | ||
| 109 | /// second (i.e. next) hit of a tree node of size 2^Log2Dim. | ||
| 110 | /// @note Incurs a (small) computational overhead. | ||
| 111 |
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8852071 | inline RealType next() const { return math::Min(mT1, mNext[0], mNext[1], mNext[2]); } |
| 112 | |||
| 113 | /// @brief Print information about this DDA for debugging. | ||
| 114 | /// @param os a stream to which to write textual information. | ||
| 115 | void print(std::ostream& os = std::cout) const | ||
| 116 | { | ||
| 117 | os << "Dim=" << (1<<Log2Dim) << " time=" << mT0 << " next()=" | ||
| 118 | << this->next() << " voxel=" << mVoxel << " next=" << mNext | ||
| 119 | << " delta=" << mDelta << " step=" << mStep << std::endl; | ||
| 120 | } | ||
| 121 | |||
| 122 | private: | ||
| 123 | RealT mT0, mT1; | ||
| 124 | Coord mVoxel, mStep; | ||
| 125 | Vec3T mDelta, mNext; | ||
| 126 | }; // class DDA | ||
| 127 | |||
| 128 | /// @brief Output streaming of the Ray class. | ||
| 129 | /// @note Primarily intended for debugging. | ||
| 130 | template<typename RayT, Index Log2Dim> | ||
| 131 | inline std::ostream& operator<<(std::ostream& os, const DDA<RayT, Log2Dim>& dda) | ||
| 132 | { | ||
| 133 | os << "Dim=" << (1<<Log2Dim) << " time=" << dda.time() | ||
| 134 | << " next()=" << dda.next() << " voxel=" << dda.voxel(); | ||
| 135 | return os; | ||
| 136 | } | ||
| 137 | |||
| 138 | /////////////////////////////////////////// LevelSetHDDA //////////////////////////////////////////// | ||
| 139 | |||
| 140 | |||
| 141 | /// @brief Helper class that implements Hierarchical Digital Differential Analyzers | ||
| 142 | /// and is specialized for ray intersections with level sets | ||
| 143 | template<typename TreeT, int NodeLevel> | ||
| 144 | struct LevelSetHDDA | ||
| 145 | { | ||
| 146 | using ChainT = typename TreeT::RootNodeType::NodeChainType; | ||
| 147 | using NodeT = typename ChainT::template Get<NodeLevel>; | ||
| 148 | |||
| 149 | template <typename TesterT> | ||
| 150 | 2096788 | static bool test(TesterT& tester) | |
| 151 | { | ||
| 152 | math::DDA<typename TesterT::RayT, NodeT::TOTAL> dda(tester.ray()); | ||
| 153 |
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14104950 | do { |
| 154 |
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15340146 | if (tester.template hasNode<NodeT>(dda.voxel())) { |
| 155 | tester.setRange(dda.time(), dda.next()); | ||
| 156 |
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2638920 | if (LevelSetHDDA<TreeT, NodeLevel-1>::test(tester)) return true; |
| 157 | } | ||
| 158 | } while(dda.step()); | ||
| 159 | return false; | ||
| 160 | } | ||
| 161 | }; | ||
| 162 | |||
| 163 | /// @brief Specialization of Hierarchical Digital Differential Analyzer | ||
| 164 | /// class that intersects a ray against the voxels of a level set | ||
| 165 | template<typename TreeT> | ||
| 166 | struct LevelSetHDDA<TreeT, -1> | ||
| 167 | { | ||
| 168 | template <typename TesterT> | ||
| 169 | 537330 | static bool test(TesterT& tester) | |
| 170 | { | ||
| 171 | math::DDA<typename TesterT::RayT, 0> dda(tester.ray()); | ||
| 172 | tester.init(dda.time()); | ||
| 173 |
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3642810 | do { if (tester(dda.voxel(), dda.next())) return true; } while(dda.step()); |
| 174 | return false; | ||
| 175 | } | ||
| 176 | }; | ||
| 177 | |||
| 178 | //////////////////////////////////////////// VolumeHDDA ///////////////////////////////////////////// | ||
| 179 | |||
| 180 | /// @brief Helper class that implements Hierarchical Digital Differential Analyzers | ||
| 181 | /// for ray intersections against a generic volume. | ||
| 182 | /// | ||
| 183 | /// @details The template argument ChildNodeLevel specifies the entry | ||
| 184 | /// upper node level used for the hierarchical ray-marching. The final | ||
| 185 | /// lowest level is always the leaf node level, i.e. not the voxel level! | ||
| 186 | template <typename TreeT, typename RayT, int ChildNodeLevel> | ||
| 187 | class VolumeHDDA | ||
| 188 | { | ||
| 189 | public: | ||
| 190 | |||
| 191 | using ChainT = typename TreeT::RootNodeType::NodeChainType; | ||
| 192 | using NodeT = typename ChainT::template Get<ChildNodeLevel>; | ||
| 193 | using TimeSpanT = typename RayT::TimeSpan; | ||
| 194 | |||
| 195 | 13 | VolumeHDDA() {} | |
| 196 | |||
| 197 | template <typename AccessorT> | ||
| 198 |
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22 | TimeSpanT march(RayT& ray, AccessorT &acc) |
| 199 | { | ||
| 200 | TimeSpanT t(-1, -1); | ||
| 201 |
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22 | if (ray.valid()) this->march(ray, acc, t); |
| 202 | 22 | return t; | |
| 203 | } | ||
| 204 | |||
| 205 | /// ListType is a list of RayType::TimeSpan and is required to | ||
| 206 | /// have the two methods: clear() and push_back(). Thus, it could | ||
| 207 | /// be std::vector<typename RayType::TimeSpan> or | ||
| 208 | /// std::deque<typename RayType::TimeSpan>. | ||
| 209 | template <typename AccessorT, typename ListT> | ||
| 210 |
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4 | void hits(RayT& ray, AccessorT &acc, ListT& times) |
| 211 | { | ||
| 212 | TimeSpanT t(-1,-1); | ||
| 213 | 2 | times.clear(); | |
| 214 | 4 | this->hits(ray, acc, times, t); | |
| 215 |
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4 | if (t.valid()) times.push_back(t); |
| 216 | 4 | } | |
| 217 | |||
| 218 | private: | ||
| 219 | |||
| 220 | friend class VolumeHDDA<TreeT, RayT, ChildNodeLevel+1>; | ||
| 221 | |||
| 222 | template <typename AccessorT> | ||
| 223 | 60 | bool march(RayT& ray, AccessorT &acc, TimeSpanT& t) | |
| 224 | { | ||
| 225 | 60 | mDDA.init(ray); | |
| 226 |
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26 | do { |
| 227 |
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78 | if (acc.template probeConstNode<NodeT>(mDDA.voxel()) != nullptr) {//child node |
| 228 | ray.setTimes(mDDA.time(), mDDA.next()); | ||
| 229 |
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74 | if (mHDDA.march(ray, acc, t)) return true;//terminate |
| 230 |
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4 | } else if (acc.isValueOn(mDDA.voxel())) {//hit an active tile |
| 231 | ✗ | if (t.t0<0) t.t0 = mDDA.time();//this is the first hit so set t0 | |
| 232 |
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4 | } else if (t.t0>=0) {//hit an inactive tile after hitting active values |
| 233 | ✗ | t.t1 = mDDA.time();//set end of active ray segment | |
| 234 | ✗ | if (t.valid()) return true;//terminate | |
| 235 | t.set(-1, -1);//reset to an empty and invalid time-span | ||
| 236 | } | ||
| 237 | } while (mDDA.step()); | ||
| 238 |
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8 | if (t.t0>=0) t.t1 = mDDA.maxTime(); |
| 239 | return false; | ||
| 240 | } | ||
| 241 | |||
| 242 | /// ListType is a list of RayType::TimeSpan and is required to | ||
| 243 | /// have the two methods: clear() and push_back(). Thus, it could | ||
| 244 | /// be std::vector<typename RayType::TimeSpan> or | ||
| 245 | /// std::deque<typename RayType::TimeSpan>. | ||
| 246 | template <typename AccessorT, typename ListT> | ||
| 247 | 8 | void hits(RayT& ray, AccessorT &acc, ListT& times, TimeSpanT& t) | |
| 248 | { | ||
| 249 | 8 | mDDA.init(ray); | |
| 250 |
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8 | do { |
| 251 |
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8 | if (acc.template probeConstNode<NodeT>(mDDA.voxel()) != nullptr) {//child node |
| 252 | ray.setTimes(mDDA.time(), mDDA.next()); | ||
| 253 | 8 | mHDDA.hits(ray, acc, times, t); | |
| 254 | ✗ | } else if (acc.isValueOn(mDDA.voxel())) {//hit an active tile | |
| 255 | ✗ | if (t.t0<0) t.t0 = mDDA.time();//this is the first hit so set t0 | |
| 256 | ✗ | } else if (t.t0>=0) {//hit an inactive tile after hitting active values | |
| 257 | ✗ | t.t1 = mDDA.time();//set end of active ray segment | |
| 258 | ✗ | if (t.valid()) times.push_back(t); | |
| 259 | t.set(-1,-1);//reset to an empty and invalid time-span | ||
| 260 | } | ||
| 261 | } while (mDDA.step()); | ||
| 262 |
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8 | if (t.t0>=0) t.t1 = mDDA.maxTime(); |
| 263 | 8 | } | |
| 264 | |||
| 265 | math::DDA<RayT, NodeT::TOTAL> mDDA; | ||
| 266 | VolumeHDDA<TreeT, RayT, ChildNodeLevel-1> mHDDA; | ||
| 267 | }; | ||
| 268 | |||
| 269 | /// @brief Specialization of Hierarchical Digital Differential Analyzer | ||
| 270 | /// class that intersects against the leafs or tiles of a generic volume. | ||
| 271 | template <typename TreeT, typename RayT> | ||
| 272 | class VolumeHDDA<TreeT, RayT, 0> | ||
| 273 | { | ||
| 274 | public: | ||
| 275 | |||
| 276 | using LeafT = typename TreeT::LeafNodeType; | ||
| 277 | using TimeSpanT = typename RayT::TimeSpan; | ||
| 278 | |||
| 279 | VolumeHDDA() {} | ||
| 280 | |||
| 281 | template <typename AccessorT> | ||
| 282 | TimeSpanT march(RayT& ray, AccessorT &acc) | ||
| 283 | { | ||
| 284 | TimeSpanT t(-1, -1); | ||
| 285 | if (ray.valid()) this->march(ray, acc, t); | ||
| 286 | return t; | ||
| 287 | } | ||
| 288 | |||
| 289 | template <typename AccessorT, typename ListT> | ||
| 290 | void hits(RayT& ray, AccessorT &acc, ListT& times) | ||
| 291 | { | ||
| 292 | TimeSpanT t(-1,-1); | ||
| 293 | times.clear(); | ||
| 294 | this->hits(ray, acc, times, t); | ||
| 295 | if (t.valid()) times.push_back(t); | ||
| 296 | } | ||
| 297 | |||
| 298 | private: | ||
| 299 | |||
| 300 | friend class VolumeHDDA<TreeT, RayT, 1>; | ||
| 301 | |||
| 302 | template <typename AccessorT> | ||
| 303 | 21 | bool march(RayT& ray, AccessorT &acc, TimeSpanT& t) | |
| 304 | { | ||
| 305 | 21 | mDDA.init(ray); | |
| 306 |
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43 | do { |
| 307 |
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56 | if (acc.template probeConstNode<LeafT>(mDDA.voxel()) || |
| 308 | acc.isValueOn(mDDA.voxel())) {//hit a leaf or an active tile | ||
| 309 |
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37 | if (t.t0<0) t.t0 = mDDA.time();//this is the first hit |
| 310 |
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19 | } else if (t.t0>=0) {//hit an inactive tile after hitting active values |
| 311 |
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13 | t.t1 = mDDA.time();//set end of active ray segment |
| 312 |
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13 | if (t.valid()) return true;//terminate |
| 313 | t.set(-1, -1);//reset to an empty and invalid time-span | ||
| 314 | } | ||
| 315 | } while (mDDA.step()); | ||
| 316 |
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8 | if (t.t0>=0) t.t1 = mDDA.maxTime(); |
| 317 | return false; | ||
| 318 | } | ||
| 319 | |||
| 320 | template <typename AccessorT, typename ListT> | ||
| 321 | 4 | void hits(RayT& ray, AccessorT &acc, ListT& times, TimeSpanT& t) | |
| 322 | { | ||
| 323 | 4 | mDDA.init(ray); | |
| 324 |
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24 | do { |
| 325 |
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24 | if (acc.template probeConstNode<LeafT>(mDDA.voxel()) || |
| 326 | acc.isValueOn(mDDA.voxel())) {//hit a leaf or an active tile | ||
| 327 |
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16 | if (t.t0<0) t.t0 = mDDA.time();//this is the first hit |
| 328 |
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8 | } else if (t.t0>=0) {//hit an inactive tile after hitting active values |
| 329 |
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8 | t.t1 = mDDA.time();//set end of active ray segment |
| 330 |
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8 | if (t.valid()) times.push_back(t); |
| 331 | t.set(-1, -1);//reset to an empty and invalid time-span | ||
| 332 | } | ||
| 333 | } while (mDDA.step()); | ||
| 334 |
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4 | if (t.t0>=0) t.t1 = mDDA.maxTime(); |
| 335 | 4 | } | |
| 336 | math::DDA<RayT, LeafT::TOTAL> mDDA; | ||
| 337 | }; | ||
| 338 | |||
| 339 | } // namespace math | ||
| 340 | } // namespace OPENVDB_VERSION_NAME | ||
| 341 | } // namespace openvdb | ||
| 342 | |||
| 343 | #endif // OPENVDB_MATH_DDA_HAS_BEEN_INCLUDED | ||
| 344 |