GCC Code Coverage Report


Directory: ./
File: openvdb/openvdb/tools/LevelSetSphere.h
Date: 2022-07-25 17:40:05
Exec Total Coverage
Lines: 44 49 89.8%
Functions: 7 7 100.0%
Branches: 39 107 36.4%

Line Branch Exec Source
1 // Copyright Contributors to the OpenVDB Project
2 // SPDX-License-Identifier: MPL-2.0
3 ///
4 /// @file LevelSetSphere.h
5 ///
6 /// @brief Generate a narrow-band level set of sphere.
7 ///
8 /// @note By definition a level set has a fixed narrow band width
9 /// (the half width is defined by LEVEL_SET_HALF_WIDTH in Types.h),
10 /// whereas an SDF can have a variable narrow band width.
11
12 #ifndef OPENVDB_TOOLS_LEVELSETSPHERE_HAS_BEEN_INCLUDED
13 #define OPENVDB_TOOLS_LEVELSETSPHERE_HAS_BEEN_INCLUDED
14
15 #include <openvdb/Grid.h>
16 #include <openvdb/Types.h>
17 #include <openvdb/math/Math.h>
18 #include <openvdb/util/NullInterrupter.h>
19 #include "SignedFloodFill.h"
20 #include <openvdb/openvdb.h>
21 #include <type_traits>
22
23 #include <tbb/enumerable_thread_specific.h>
24 #include <tbb/parallel_for.h>
25 #include <tbb/parallel_reduce.h>
26 #include <tbb/blocked_range.h>
27 #include <thread>
28
29 namespace openvdb {
30 OPENVDB_USE_VERSION_NAMESPACE
31 namespace OPENVDB_VERSION_NAME {
32 namespace tools {
33
34 /// @brief Return a grid of type @c GridType containing a narrow-band level set
35 /// representation of a sphere.
36 ///
37 /// @param radius radius of the sphere in world units
38 /// @param center center of the sphere in world units
39 /// @param voxelSize voxel size in world units
40 /// @param halfWidth half the width of the narrow band, in voxel units
41 /// @param interrupt a pointer adhering to the util::NullInterrupter interface
42 /// @param threaded if true multi-threading is enabled (true by default)
43 ///
44 /// @note @c GridType::ValueType must be a floating-point scalar.
45 /// @note The leapfrog algorithm employed in this method is best suited
46 /// for a single large sphere. For multiple small spheres consider
47 /// using the faster algorithm in ParticlesToLevelSet.h
48 template<typename GridType, typename InterruptT>
49 typename GridType::Ptr
50 createLevelSetSphere(float radius, const openvdb::Vec3f& center, float voxelSize,
51 float halfWidth = float(LEVEL_SET_HALF_WIDTH),
52 InterruptT* interrupt = nullptr, bool threaded = true);
53
54 /// @brief Return a grid of type @c GridType containing a narrow-band level set
55 /// representation of a sphere.
56 ///
57 /// @param radius radius of the sphere in world units
58 /// @param center center of the sphere in world units
59 /// @param voxelSize voxel size in world units
60 /// @param halfWidth half the width of the narrow band, in voxel units
61 /// @param threaded if true multi-threading is enabled (true by default)
62 ///
63 /// @note @c GridType::ValueType must be a floating-point scalar.
64 /// @note The leapfrog algorithm employed in this method is best suited
65 /// for a single large sphere. For multiple small spheres consider
66 /// using the faster algorithm in ParticlesToLevelSet.h
67 template<typename GridType>
68 typename GridType::Ptr
69 82 createLevelSetSphere(float radius, const openvdb::Vec3f& center, float voxelSize,
70 float halfWidth = float(LEVEL_SET_HALF_WIDTH), bool threaded = true)
71 {
72 82 return createLevelSetSphere<GridType, util::NullInterrupter>(radius,center,voxelSize,halfWidth,nullptr,threaded);
73 }
74
75
76 ////////////////////////////////////////
77
78
79 /// @brief Generates a signed distance field (or narrow band level
80 /// set) to a single sphere.
81 ///
82 /// @note The leapfrog algorithm employed in this class is best
83 /// suited for a single large sphere. For multiple small spheres consider
84 /// using the faster algorithm in tools/ParticlesToLevelSet.h
85 template<typename GridT, typename InterruptT = util::NullInterrupter>
86 class LevelSetSphere
87 {
88 public:
89 using TreeT = typename GridT::TreeType;
90 using ValueT = typename GridT::ValueType;
91 using Vec3T = typename math::Vec3<ValueT>;
92 static_assert(std::is_floating_point<ValueT>::value,
93 "level set grids must have scalar, floating-point value types");
94
95 /// @brief Constructor
96 ///
97 /// @param radius radius of the sphere in world units
98 /// @param center center of the sphere in world units
99 /// @param interrupt pointer to optional interrupter. Use template
100 /// argument util::NullInterrupter if no interruption is desired.
101 ///
102 /// @note If the radius of the sphere is smaller than
103 /// 1.5*voxelSize, i.e. the sphere is smaller than the Nyquist
104 /// frequency of the grid, it is ignored!
105 164 LevelSetSphere(ValueT radius, const Vec3T &center, InterruptT* interrupt = nullptr)
106
1/2
✗ Branch 0 not taken.
✓ Branch 1 taken 82 times.
164 : mRadius(radius), mCenter(center), mInterrupt(interrupt)
107 {
108
1/8
✗ Branch 0 not taken.
✓ Branch 1 taken 82 times.
✗ Branch 3 not taken.
✗ Branch 4 not taken.
✗ Branch 6 not taken.
✗ Branch 7 not taken.
✗ Branch 14 not taken.
✗ Branch 15 not taken.
164 if (mRadius<=0) OPENVDB_THROW(ValueError, "radius must be positive");
109 164 }
110
111 /// @return a narrow-band level set of the sphere
112 ///
113 /// @param voxelSize Size of voxels in world units
114 /// @param halfWidth Half-width of narrow-band in voxel units
115 /// @param threaded If true multi-threading is enabled (true by default)
116 164 typename GridT::Ptr getLevelSet(ValueT voxelSize, ValueT halfWidth, bool threaded = true)
117 {
118 164 mGrid = createLevelSet<GridT>(voxelSize, halfWidth);
119 164 this->rasterSphere(voxelSize, halfWidth, threaded);
120 164 mGrid->setGridClass(GRID_LEVEL_SET);
121 164 return mGrid;
122 }
123
124 private:
125 164 void rasterSphere(ValueT dx, ValueT w, bool threaded)
126 {
127
1/8
✗ Branch 0 not taken.
✓ Branch 1 taken 82 times.
✗ Branch 3 not taken.
✗ Branch 4 not taken.
✗ Branch 6 not taken.
✗ Branch 7 not taken.
✗ Branch 14 not taken.
✗ Branch 15 not taken.
164 if (!(dx>0.0f)) OPENVDB_THROW(ValueError, "voxel size must be positive");
128
1/8
✗ Branch 0 not taken.
✓ Branch 1 taken 82 times.
✗ Branch 3 not taken.
✗ Branch 4 not taken.
✗ Branch 6 not taken.
✗ Branch 7 not taken.
✗ Branch 14 not taken.
✗ Branch 15 not taken.
164 if (!(w>1)) OPENVDB_THROW(ValueError, "half-width must be larger than one");
129
130 // Define radius of sphere and narrow-band in voxel units
131 164 const ValueT r0 = mRadius/dx, rmax = r0 + w;
132
133 // Radius below the Nyquist frequency
134
1/2
✗ Branch 0 not taken.
✓ Branch 1 taken 82 times.
164 if (r0 < 1.5f) return;
135
136 // Define center of sphere in voxel units
137 164 const Vec3T c(mCenter[0]/dx, mCenter[1]/dx, mCenter[2]/dx);
138
139 // Define bounds of the voxel coordinates
140 164 const int imin=math::Floor(c[0]-rmax), imax=math::Ceil(c[0]+rmax);
141 164 const int jmin=math::Floor(c[1]-rmax), jmax=math::Ceil(c[1]+rmax);
142 164 const int kmin=math::Floor(c[2]-rmax), kmax=math::Ceil(c[2]+rmax);
143
144 // Allocate a ValueAccessor for accelerated random access
145 typename GridT::Accessor accessor = mGrid->getAccessor();
146
147
1/4
✗ Branch 0 not taken.
✓ Branch 1 taken 82 times.
✗ Branch 3 not taken.
✗ Branch 4 not taken.
164 if (mInterrupt) mInterrupt->start("Generating level set of sphere");
148
149
1/2
✓ Branch 1 taken 82 times.
✗ Branch 2 not taken.
328 tbb::enumerable_thread_specific<TreeT> pool(mGrid->tree());
150
151 288 auto kernel = [&](const tbb::blocked_range<int>& r) {
152 openvdb::Coord ijk;
153 int &i = ijk[0], &j = ijk[1], &k = ijk[2], m=1;
154 TreeT &tree = pool.local();
155 typename GridT::Accessor acc(tree);
156 // Compute signed distances to sphere using leapfrogging in k
157
4/4
✓ Branch 0 taken 36 times.
✓ Branch 1 taken 2 times.
✓ Branch 2 taken 9047 times.
✓ Branch 3 taken 122 times.
9207 for (i = r.begin(); i != r.end(); ++i) {
158
2/4
✗ Branch 0 not taken.
✓ Branch 1 taken 36 times.
✗ Branch 2 not taken.
✓ Branch 3 taken 9047 times.
9083 if (util::wasInterrupted(mInterrupt)) return;
159 9083 const auto x2 = math::Pow2(ValueT(i) - c[0]);
160
4/4
✓ Branch 0 taken 684 times.
✓ Branch 1 taken 36 times.
✓ Branch 2 taken 3298891 times.
✓ Branch 3 taken 9047 times.
3308658 for (j = jmin; j <= jmax; ++j) {
161 3299575 const auto x2y2 = math::Pow2(ValueT(j) - c[1]) + x2;
162
4/4
✓ Branch 0 taken 9830 times.
✓ Branch 1 taken 684 times.
✓ Branch 2 taken 148174001 times.
✓ Branch 3 taken 3298891 times.
151483406 for (k = kmin; k <= kmax; k += m) {
163 m = 1;
164 // Distance in voxel units to sphere
165
4/4
✓ Branch 0 taken 5692 times.
✓ Branch 1 taken 4138 times.
✓ Branch 2 taken 54466976 times.
✓ Branch 3 taken 93707025 times.
148183831 const auto v = math::Sqrt(x2y2 + math::Pow2(ValueT(k)-c[2]))-r0;
166 const auto d = math::Abs(v);
167
4/4
✓ Branch 0 taken 5692 times.
✓ Branch 1 taken 4138 times.
✓ Branch 2 taken 54466976 times.
✓ Branch 3 taken 93707025 times.
148183831 if (d < w) { // inside narrow band
168
2/8
✓ Branch 1 taken 5692 times.
✗ Branch 2 not taken.
✗ Branch 3 not taken.
✗ Branch 4 not taken.
✓ Branch 6 taken 54466976 times.
✗ Branch 7 not taken.
✗ Branch 8 not taken.
✗ Branch 9 not taken.
54472668 acc.setValue(ijk, dx*v);// distance in world units
169 } else { // outside narrow band
170 93711163 m += math::Floor(d-w);// leapfrog
171 }
172 }//end leapfrog over k
173 }//end loop over j
174 }//end loop over i
175 };// kernel
176
177
1/2
✓ Branch 0 taken 82 times.
✗ Branch 1 not taken.
164 if (threaded) {
178 // The code blow is making use of a TLS container to minimize the number of concurrent trees
179 // initially populated by tbb::parallel_for and subsequently merged by tbb::parallel_reduce.
180 // Experiments have demonstrated this approach to outperform others, including serial reduction
181 // and a custom concurrent reduction implementation.
182
2/4
✓ Branch 1 taken 82 times.
✗ Branch 2 not taken.
✓ Branch 4 taken 82 times.
✗ Branch 5 not taken.
164 tbb::parallel_for(tbb::blocked_range<int>(imin, imax, 128), kernel);
183 using RangeT = tbb::blocked_range<typename tbb::enumerable_thread_specific<TreeT>::iterator>;
184 struct Op {
185 const bool mDelete;
186 TreeT *mTree;
187
1/2
✓ Branch 1 taken 82 times.
✗ Branch 2 not taken.
164 Op(TreeT &tree) : mDelete(false), mTree(&tree) {}
188 Op(const Op& other, tbb::split) : mDelete(true), mTree(new TreeT(other.mTree->background())) {}
189 ~Op() { if (mDelete) delete mTree; }
190 182 void operator()(RangeT &r) { for (auto i=r.begin(); i!=r.end(); ++i) this->merge(*i);}
191 void join(Op &other) { this->merge(*(other.mTree)); }
192 100 void merge(TreeT &tree) { mTree->merge(tree, openvdb::MERGE_ACTIVE_STATES); }
193 } op( mGrid->tree() );
194
2/6
✓ Branch 1 taken 82 times.
✗ Branch 2 not taken.
✗ Branch 3 not taken.
✓ Branch 4 taken 82 times.
✗ Branch 5 not taken.
✗ Branch 6 not taken.
164 tbb::parallel_reduce(RangeT(pool.begin(), pool.end(), 4), op);
195 } else {
196 kernel(tbb::blocked_range<int>(imin, imax));//serial
197 mGrid->tree().merge(*pool.begin(), openvdb::MERGE_ACTIVE_STATES);
198 }
199
200 // Define consistent signed distances outside the narrow-band
201
1/2
✓ Branch 1 taken 82 times.
✗ Branch 2 not taken.
164 tools::signedFloodFill(mGrid->tree(), threaded);
202
203
1/4
✗ Branch 0 not taken.
✓ Branch 1 taken 82 times.
✗ Branch 3 not taken.
✗ Branch 4 not taken.
164 if (mInterrupt) mInterrupt->end();
204 }
205
206 const ValueT mRadius;
207 const Vec3T mCenter;
208 InterruptT* mInterrupt;
209 typename GridT::Ptr mGrid;
210 };// LevelSetSphere
211
212
213 ////////////////////////////////////////
214
215
216 template<typename GridType, typename InterruptT>
217 typename GridType::Ptr
218 82 createLevelSetSphere(float radius, const openvdb::Vec3f& center, float voxelSize,
219 float halfWidth, InterruptT* interrupt, bool threaded)
220 {
221 // GridType::ValueType is required to be a floating-point scalar.
222 static_assert(std::is_floating_point<typename GridType::ValueType>::value,
223 "level set grids must have scalar, floating-point value types");
224
225 using ValueT = typename GridType::ValueType;
226 82 LevelSetSphere<GridType, InterruptT> factory(ValueT(radius), center, interrupt);
227 164 return factory.getLevelSet(ValueT(voxelSize), ValueT(halfWidth), threaded);
228 }
229
230
231 ////////////////////////////////////////
232
233
234 // Explicit Template Instantiation
235
236 #ifdef OPENVDB_USE_EXPLICIT_INSTANTIATION
237
238 #ifdef OPENVDB_INSTANTIATE_LEVELSETSPHERE
239 #include <openvdb/util/ExplicitInstantiation.h>
240 #endif
241
242 #define _FUNCTION(TreeT) \
243 Grid<TreeT>::Ptr createLevelSetSphere<Grid<TreeT>>(float, const openvdb::Vec3f&, float, float, \
244 util::NullInterrupter*, bool)
245 OPENVDB_REAL_TREE_INSTANTIATE(_FUNCTION)
246 #undef _FUNCTION
247
248 #endif // OPENVDB_USE_EXPLICIT_INSTANTIATION
249
250
251 } // namespace tools
252 } // namespace OPENVDB_VERSION_NAME
253 } // namespace openvdb
254
255 #endif // OPENVDB_TOOLS_LEVELSETSPHERE_HAS_BEEN_INCLUDED
256