OpenVDB 13.1.0
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LevelSetSphere.h
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1// Copyright Contributors to the OpenVDB Project
2// SPDX-License-Identifier: Apache-2.0
3///
4/// @file LevelSetSphere.h
5///
6/// @brief Generate a narrow-band level set of sphere.
7///
8/// @note By definition a level set has a fixed narrow band width
9/// (the half width is defined by LEVEL_SET_HALF_WIDTH in Types.h),
10/// whereas an SDF can have a variable narrow band width.
11
12#ifndef OPENVDB_TOOLS_LEVELSETSPHERE_HAS_BEEN_INCLUDED
13#define OPENVDB_TOOLS_LEVELSETSPHERE_HAS_BEEN_INCLUDED
14
15#include <openvdb/openvdb.h>
16#include <openvdb/Grid.h>
17#include <openvdb/Types.h>
18#include <openvdb/math/Math.h>
20
21#include "SignedFloodFill.h"
22
23#include <type_traits>
24
25#include <tbb/enumerable_thread_specific.h>
26#include <tbb/parallel_for.h>
27#include <tbb/parallel_reduce.h>
28#include <tbb/blocked_range.h>
29#include <thread>
30
31namespace openvdb {
33namespace OPENVDB_VERSION_NAME {
34namespace tools {
35
36/// @brief Return a grid of type @c GridType containing a narrow-band level set
37/// representation of a sphere.
38///
39/// @param radius radius of the sphere in world units
40/// @param center center of the sphere in world units
41/// @param voxelSize voxel size in world units
42/// @param halfWidth half the width of the narrow band, in voxel units
43/// @param interrupt a pointer adhering to the util::NullInterrupter interface
44/// @param threaded if true multi-threading is enabled (true by default)
45///
46/// @note @c GridType::ValueType must be a floating-point scalar.
47/// @note The leapfrog algorithm employed in this method is best suited
48/// for a single large sphere. For multiple small spheres consider
49/// using the faster algorithm in ParticlesToLevelSet.h
50template<typename GridType, typename InterruptT>
51typename GridType::Ptr
52createLevelSetSphere(float radius, const openvdb::Vec3f& center, float voxelSize,
53 float halfWidth = float(LEVEL_SET_HALF_WIDTH),
54 InterruptT* interrupt = nullptr, bool threaded = true);
55
56/// @brief Return a grid of type @c GridType containing a narrow-band level set
57/// representation of a sphere.
58///
59/// @param radius radius of the sphere in world units
60/// @param center center of the sphere in world units
61/// @param voxelSize voxel size in world units
62/// @param halfWidth half the width of the narrow band, in voxel units
63/// @param threaded if true multi-threading is enabled (true by default)
64///
65/// @note @c GridType::ValueType must be a floating-point scalar.
66/// @note The leapfrog algorithm employed in this method is best suited
67/// for a single large sphere. For multiple small spheres consider
68/// using the faster algorithm in ParticlesToLevelSet.h
69template<typename GridType>
70typename GridType::Ptr
71createLevelSetSphere(float radius, const openvdb::Vec3f& center, float voxelSize,
72 float halfWidth = float(LEVEL_SET_HALF_WIDTH), bool threaded = true)
73{
74 return createLevelSetSphere<GridType, util::NullInterrupter>(radius,center,voxelSize,halfWidth,nullptr,threaded);
75}
76
77
78////////////////////////////////////////
79
80
81/// @brief Generates a signed distance field (or narrow band level
82/// set) to a single sphere.
83///
84/// @note The leapfrog algorithm employed in this class is best
85/// suited for a single large sphere. For multiple small spheres consider
86/// using the faster algorithm in tools/ParticlesToLevelSet.h
87template<typename GridT, typename InterruptT = util::NullInterrupter>
89{
90public:
91 using TreeT = typename GridT::TreeType;
92 using ValueT = typename GridT::ValueType;
93 using Vec3T = typename math::Vec3<ValueT>;
94 static_assert(std::is_floating_point<ValueT>::value,
95 "level set grids must have scalar, floating-point value types");
96
97 /// @brief Constructor
98 ///
99 /// @param radius radius of the sphere in world units
100 /// @param center center of the sphere in world units
101 /// @param interrupt pointer to optional interrupter. Use template
102 /// argument util::NullInterrupter if no interruption is desired.
103 ///
104 /// @note If the radius of the sphere is smaller than
105 /// 1.5*voxelSize, i.e. the sphere is smaller than the Nyquist
106 /// frequency of the grid, it is ignored!
107 LevelSetSphere(ValueT radius, const Vec3T &center, InterruptT* interrupt = nullptr)
108 : mRadius(radius), mCenter(center), mInterrupt(interrupt)
109 {
110 if (mRadius<=0) OPENVDB_THROW(ValueError, "radius must be positive");
111 }
112
113 /// @return a narrow-band level set of the sphere
114 ///
115 /// @param voxelSize Size of voxels in world units
116 /// @param halfWidth Half-width of narrow-band in voxel units
117 /// @param threaded If true multi-threading is enabled (true by default)
118 typename GridT::Ptr getLevelSet(ValueT voxelSize, ValueT halfWidth, bool threaded = true)
119 {
120 mGrid = createLevelSet<GridT>(voxelSize, halfWidth);
121 this->rasterSphere(voxelSize, halfWidth, threaded);
122 mGrid->setGridClass(GRID_LEVEL_SET);
123 return mGrid;
124 }
125
126private:
127 void rasterSphere(ValueT dx, ValueT w, bool threaded)
128 {
129 if (!(dx>0.0f)) OPENVDB_THROW(ValueError, "voxel size must be positive");
130 if (!(w>1)) OPENVDB_THROW(ValueError, "half-width must be larger than one");
131
132 // Define radius of sphere and narrow-band in voxel units
133 const ValueT r0 = mRadius/dx, rmax = r0 + w;
134
135 // Radius below the Nyquist frequency
136 if (r0 < 1.5f) return;
137
138 // Define center of sphere in voxel units
139 const Vec3T c(mCenter[0]/dx, mCenter[1]/dx, mCenter[2]/dx);
140
141 // Define bounds of the voxel coordinates
142 const int imin=math::Floor(c[0]-rmax), imax=math::Ceil(c[0]+rmax);
143 const int jmin=math::Floor(c[1]-rmax), jmax=math::Ceil(c[1]+rmax);
144 const int kmin=math::Floor(c[2]-rmax), kmax=math::Ceil(c[2]+rmax);
145
146 // Allocate a ValueAccessor for accelerated random access
147 typename GridT::Accessor accessor = mGrid->getAccessor();
148
149 if (mInterrupt) mInterrupt->start("Generating level set of sphere");
150
151 tbb::enumerable_thread_specific<TreeT> pool(mGrid->tree());
152
153 auto kernel = [&](const tbb::blocked_range<int>& r) {
154 openvdb::Coord ijk;
155 int &i = ijk[0], &j = ijk[1], &k = ijk[2], m=1;
156 TreeT &tree = pool.local();
157 typename GridT::Accessor acc(tree);
158 // Compute signed distances to sphere using leapfrogging in k
159 for (i = r.begin(); i != r.end(); ++i) {
160 if (util::wasInterrupted(mInterrupt)) return;
161 const auto x2 = math::Pow2(ValueT(i) - c[0]);
162 for (j = jmin; j <= jmax; ++j) {
163 const auto x2y2 = math::Pow2(ValueT(j) - c[1]) + x2;
164 for (k = kmin; k <= kmax; k += m) {
165 m = 1;
166 // Distance in voxel units to sphere
167 const auto v = math::Sqrt(x2y2 + math::Pow2(ValueT(k)-c[2]))-r0;
168 const auto d = math::Abs(v);
169 if (d < w) { // inside narrow band
170 acc.setValue(ijk, dx*v);// distance in world units
171 } else { // outside narrow band
172 m += math::Floor(d-w);// leapfrog
173 }
174 }//end leapfrog over k
175 }//end loop over j
176 }//end loop over i
177 };// kernel
178
179 if (threaded) {
180 // The code blow is making use of a TLS container to minimize the number of concurrent trees
181 // initially populated by tbb::parallel_for and subsequently merged by tbb::parallel_reduce.
182 // Experiments have demonstrated this approach to outperform others, including serial reduction
183 // and a custom concurrent reduction implementation.
184 tbb::parallel_for(tbb::blocked_range<int>(imin, imax, 128), kernel);
185 using RangeT = tbb::blocked_range<typename tbb::enumerable_thread_specific<TreeT>::iterator>;
186 struct Op {
187 const bool mDelete;
188 TreeT *mTree;
189 Op(TreeT &tree) : mDelete(false), mTree(&tree) {}
190 Op(const Op& other, tbb::split) : mDelete(true), mTree(new TreeT(other.mTree->background())) {}
191 ~Op() { if (mDelete) delete mTree; }
192 void operator()(const RangeT &r) { for (auto i=r.begin(); i!=r.end(); ++i) this->merge(*i);}
193 void join(Op &other) { this->merge(*(other.mTree)); }
194 void merge(TreeT &tree) { mTree->merge(tree, openvdb::MERGE_ACTIVE_STATES); }
195 } op( mGrid->tree() );
196 tbb::parallel_reduce(RangeT(pool.begin(), pool.end(), 4), op);
197 } else {
198 kernel(tbb::blocked_range<int>(imin, imax));//serial
199 mGrid->tree().merge(*pool.begin(), openvdb::MERGE_ACTIVE_STATES);
200 }
201
202 // Define consistent signed distances outside the narrow-band
203 tools::signedFloodFill(mGrid->tree(), threaded);
204
205 if (mInterrupt) mInterrupt->end();
206 }
207
208 const ValueT mRadius;
209 const Vec3T mCenter;
210 InterruptT* mInterrupt;
211 typename GridT::Ptr mGrid;
212};// LevelSetSphere
213
214
215////////////////////////////////////////
216
217
218template<typename GridType, typename InterruptT>
219typename GridType::Ptr
220createLevelSetSphere(float radius, const openvdb::Vec3f& center, float voxelSize,
221 float halfWidth, InterruptT* interrupt, bool threaded)
222{
223 // GridType::ValueType is required to be a floating-point scalar.
224 static_assert(std::is_floating_point<typename GridType::ValueType>::value,
225 "level set grids must have scalar, floating-point value types");
226
227 using ValueT = typename GridType::ValueType;
228 LevelSetSphere<GridType, InterruptT> factory(ValueT(radius), center, interrupt);
229 return factory.getLevelSet(ValueT(voxelSize), ValueT(halfWidth), threaded);
230}
231
232
233////////////////////////////////////////
234
235
236// Explicit Template Instantiation
237
238#ifdef OPENVDB_USE_EXPLICIT_INSTANTIATION
239
240#ifdef OPENVDB_INSTANTIATE_LEVELSETSPHERE
242#endif
243
244#define _FUNCTION(TreeT) \
245 Grid<TreeT>::Ptr createLevelSetSphere<Grid<TreeT>>(float, const openvdb::Vec3f&, float, float, \
246 util::NullInterrupter*, bool)
248#undef _FUNCTION
249
250#endif // OPENVDB_USE_EXPLICIT_INSTANTIATION
251
252
253} // namespace tools
254} // namespace OPENVDB_VERSION_NAME
255} // namespace openvdb
256
257#endif // OPENVDB_TOOLS_LEVELSETSPHERE_HAS_BEEN_INCLUDED
Propagate the signs of distance values from the active voxels in the narrow band to the inactive valu...
Definition Exceptions.h:65
Signed (x, y, z) 32-bit integer coordinates.
Definition Coord.h:26
Definition Vec3.h:25
Generates a signed distance field (or narrow band level set) to a single sphere.
Definition LevelSetSphere.h:89
LevelSetSphere(ValueT radius, const Vec3T &center, InterruptT *interrupt=nullptr)
Constructor.
Definition LevelSetSphere.h:107
typename GridT::TreeType TreeT
Definition LevelSetSphere.h:91
GridT::Ptr getLevelSet(ValueT voxelSize, ValueT halfWidth, bool threaded=true)
Definition LevelSetSphere.h:118
typename math::Vec3< ValueT > Vec3T
Definition LevelSetSphere.h:93
typename GridT::ValueType ValueT
Definition LevelSetSphere.h:92
int Ceil(float x)
Return the ceiling of x.
Definition Math.h:924
float Sqrt(float x)
Return the square root of a floating-point value.
Definition Math.h:829
Coord Abs(const Coord &xyz)
Definition Coord.h:518
Type Pow2(Type x)
Return x2.
Definition Math.h:570
int Floor(float x)
Return the floor of x.
Definition Math.h:916
GridType::Ptr createLevelSetSphere(float radius, const openvdb::Vec3f &center, float voxelSize, float halfWidth=float(LEVEL_SET_HALF_WIDTH), InterruptT *interrupt=nullptr, bool threaded=true)
Return a grid of type GridType containing a narrow-band level set representation of a sphere.
Definition LevelSetSphere.h:220
Definition PointDataGrid.h:170
bool wasInterrupted(T *i, int percent=-1)
Definition NullInterrupter.h:49
static const Real LEVEL_SET_HALF_WIDTH
Definition Types.h:532
math::Vec3< float > Vec3f
Definition Types.h:55
@ GRID_LEVEL_SET
Definition Types.h:526
GridType::Ptr createLevelSet(Real voxelSize=1.0, Real halfWidth=LEVEL_SET_HALF_WIDTH)
Create a new grid of type GridType classified as a "Level Set", i.e., a narrow-band level set.
Definition Grid.h:1774
@ MERGE_ACTIVE_STATES
Definition Types.h:578
Definition Exceptions.h:13
#define OPENVDB_THROW(exception, message)
Definition Exceptions.h:74
General-purpose arithmetic and comparison routines, most of which accept arbitrary value types (or at...
#define OPENVDB_VERSION_NAME
The version namespace name for this library version.
Definition version.h.in:121
#define OPENVDB_USE_VERSION_NAMESPACE
Definition version.h.in:291
#define OPENVDB_REAL_TREE_INSTANTIATE(Function)
Definition version.h.in:235