OpenVDB  7.0.0
UniformPointScatter< PointAccessorType, RandomGenerator, InterruptType > Member List

This is the complete list of members for UniformPointScatter< PointAccessorType, RandomGenerator, InterruptType >, including all inherited members.

addPoint(const GridT &grid, const Vec3R &dmin)BasePointScatter< PointAccessorType, RandomGenerator, InterruptType >inlineprotected
addPoint(const GridT &grid, const Vec3R &dmin, const Coord &size)BasePointScatter< PointAccessorType, RandomGenerator, InterruptType >inlineprotected
BasePointScatter(PointAccessorType &points, RandomGenerator &randGen, double spread, InterruptType *interrupt=nullptr)BasePointScatter< PointAccessorType, RandomGenerator, InterruptType >inlineprotected
BaseT typedefUniformPointScatter< PointAccessorType, RandomGenerator, InterruptType >
end()BasePointScatter< PointAccessorType, RandomGenerator, InterruptType >inlineprotected
getPointCount() const BasePointScatter< PointAccessorType, RandomGenerator, InterruptType >inline
getPointsPerVolume() const UniformPointScatter< PointAccessorType, RandomGenerator, InterruptType >inline
getRand()BasePointScatter< PointAccessorType, RandomGenerator, InterruptType >inlineprotected
getRand01()BasePointScatter< PointAccessorType, RandomGenerator, InterruptType >inlineprotected
getTargetPointCount() const UniformPointScatter< PointAccessorType, RandomGenerator, InterruptType >inline
getVoxelCount() const BasePointScatter< PointAccessorType, RandomGenerator, InterruptType >inline
interrupt()BasePointScatter< PointAccessorType, RandomGenerator, InterruptType >inlineprotected
mInterruptCountBasePointScatter< PointAccessorType, RandomGenerator, InterruptType >protected
mInterrupterBasePointScatter< PointAccessorType, RandomGenerator, InterruptType >protected
mPointCountBasePointScatter< PointAccessorType, RandomGenerator, InterruptType >protected
mPointsBasePointScatter< PointAccessorType, RandomGenerator, InterruptType >protected
mRand01BasePointScatter< PointAccessorType, RandomGenerator, InterruptType >protected
mSpreadBasePointScatter< PointAccessorType, RandomGenerator, InterruptType >protected
mVoxelCountBasePointScatter< PointAccessorType, RandomGenerator, InterruptType >protected
operator()(const GridT &grid)UniformPointScatter< PointAccessorType, RandomGenerator, InterruptType >inline
print(const std::string &name, std::ostream &os=std::cout) const UniformPointScatter< PointAccessorType, RandomGenerator, InterruptType >inline
start(const char *name)BasePointScatter< PointAccessorType, RandomGenerator, InterruptType >inlineprotected
UniformPointScatter(PointAccessorType &points, Index64 pointCount, RandomGenerator &randGen, double spread=1.0, InterruptType *interrupt=nullptr)UniformPointScatter< PointAccessorType, RandomGenerator, InterruptType >inline
UniformPointScatter(PointAccessorType &points, float pointsPerVolume, RandomGenerator &randGen, double spread=1.0, InterruptType *interrupt=nullptr)UniformPointScatter< PointAccessorType, RandomGenerator, InterruptType >inline