OpenVDB
8.0.1
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#include <VolumeToMesh.h>
Public Types | |
using | IndexVector = std::vector< Index > |
Public Member Functions | |
template<typename LeafNodeType > | |
void | constructOffsetList () |
const IndexVector & | core () const |
Return internal core voxel offsets. More... | |
const IndexVector & | minX () const |
Return front face voxel offsets. More... | |
const IndexVector & | maxX () const |
Return back face voxel offsets. More... | |
const IndexVector & | minY () const |
Return bottom face voxel offsets. More... | |
const IndexVector & | maxY () const |
Return top face voxel offsets. More... | |
const IndexVector & | minZ () const |
Return left face voxel offsets. More... | |
const IndexVector & | maxZ () const |
Return right face voxel offsets. More... | |
const IndexVector & | internalNeighborsX () const |
Return voxel offsets with internal neighbours in x + 1. More... | |
const IndexVector & | internalNeighborsY () const |
Return voxel offsets with internal neighbours in y + 1. More... | |
const IndexVector & | internalNeighborsZ () const |
Return voxel offsets with internal neighbours in z + 1. More... | |
using IndexVector = std::vector<Index> |
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Return internal core voxel offsets.
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Return voxel offsets with internal neighbours in x + 1.
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Return voxel offsets with internal neighbours in y + 1.
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Return voxel offsets with internal neighbours in z + 1.
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Return back face voxel offsets.
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Return top face voxel offsets.
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Return right face voxel offsets.
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Return front face voxel offsets.
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Return bottom face voxel offsets.
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Return left face voxel offsets.