OpenVDB  6.1.0
Classes | Namespaces | Functions
PointAttribute.h File Reference

Point attribute manipulation in a VDB Point Grid. More...

#include <openvdb/openvdb.h>
#include "AttributeArrayString.h"
#include "AttributeSet.h"
#include "AttributeGroup.h"
#include "PointDataGrid.h"

Go to the source code of this file.

Classes

struct  Default< ValueType >
 
struct  AppendAttributeOp< PointDataTreeT >
 
struct  CollapseAttributeOp< ValueType, PointDataTreeT >
 
struct  CollapseAttributeOp< Name, PointDataTreeT >
 
struct  DropAttributesOp< PointDataTreeT >
 
struct  CompactAttributesOp< PointDataTreeT >
 
struct  AttributeTypeConversion< ValueType, CodecType >
 
struct  AttributeTypeConversion< Name, CodecType >
 
struct  MetadataStorage< PointDataTreeT, ValueType >
 
struct  MetadataStorage< PointDataTreeT, Name >
 

Namespaces

 openvdb
 
 openvdb::v6_1
 
 openvdb::v6_1::points
 
 openvdb::v6_1::points::point_attribute_internal
 

Functions

template<typename PointDataTreeT >
void appendAttribute (PointDataTreeT &tree, const Name &name, const NamePair &type, const Index strideOrTotalSize=1, const bool constantStride=true, Metadata::Ptr metaDefaultValue=Metadata::Ptr(), const bool hidden=false, const bool transient=false)
 Appends a new attribute to the VDB tree (this method does not require a templated AttributeType) More...
 
template<typename ValueType , typename CodecType = NullCodec, typename PointDataTreeT = PointDataTree>
void appendAttribute (PointDataTreeT &tree, const std::string &name, const ValueType &uniformValue=point_attribute_internal::Default< ValueType >::value(), const Index strideOrTotalSize=1, const bool constantStride=true, Metadata::Ptr metaDefaultValue=Metadata::Ptr(), const bool hidden=false, const bool transient=false)
 Appends a new attribute to the VDB tree. More...
 
template<typename ValueType , typename PointDataTreeT >
void collapseAttribute (PointDataTreeT &tree, const Name &name, const ValueType &uniformValue=point_attribute_internal::Default< ValueType >::value())
 Collapse the attribute into a uniform value. More...
 
template<typename PointDataTreeT >
void dropAttributes (PointDataTreeT &tree, const std::vector< size_t > &indices)
 Drops attributes from the VDB tree. More...
 
template<typename PointDataTreeT >
void dropAttributes (PointDataTreeT &tree, const std::vector< Name > &names)
 Drops attributes from the VDB tree. More...
 
template<typename PointDataTreeT >
void dropAttribute (PointDataTreeT &tree, const size_t &index)
 Drop one attribute from the VDB tree (convenience method). More...
 
template<typename PointDataTreeT >
void dropAttribute (PointDataTreeT &tree, const Name &name)
 Drop one attribute from the VDB tree (convenience method). More...
 
template<typename PointDataTreeT >
void renameAttributes (PointDataTreeT &tree, const std::vector< Name > &oldNames, const std::vector< Name > &newNames)
 Rename attributes in a VDB tree. More...
 
template<typename PointDataTreeT >
void renameAttribute (PointDataTreeT &tree, const Name &oldName, const Name &newName)
 Rename an attribute in a VDB tree. More...
 
template<typename PointDataTreeT >
void compactAttributes (PointDataTreeT &tree)
 Compact attributes in a VDB tree (if possible). More...
 
template<typename PointDataTreeT >
OPENVDB_DEPRECATED void bloscCompressAttribute (PointDataTreeT &, const Name &)
 

Detailed Description

Point attribute manipulation in a VDB Point Grid.

Author
Dan Bailey, Khang Ngo