OpenVDB 13.1.0
Loading...
Searching...
No Matches
Tree< BuildT > Struct Template Reference

#include <nanovdb/tools/GridBuilder.h>

Classes

struct  WriteAccessor

Public Types

using ValueType = typename BuildToValueMap<BuildT>::type
using Node0 = LeafNode<BuildT>
using Node1 = InternalNode<Node0>
using Node2 = InternalNode<Node1>
using RootNodeType = RootNode<Node2>
using LeafNodeType = typename RootNodeType::LeafNodeType

Public Member Functions

 Tree (const ValueType &background)
 Tree (const Tree &)=delete
 Tree (Tree &&)=delete
Treetree ()
RootNodeTyperoot ()
ValueType getValue (const Coord &ijk) const
ValueType getValue (int i, int j, int k) const
void setValue (const Coord &ijk, const ValueType &value)
std::array< size_t, 3 > nodeCount () const
ValueAccessor< BuildT > getAccessor ()
 regular accessor for thread-safe reading and non-thread-safe writing
WriteAccessor getWriteAccessor ()
 special accessor for thread-safe writing only

Public Attributes

RootNodeType mRoot
std::mutex mMutex

Member Typedef Documentation

◆ LeafNodeType

template<typename BuildT>
using LeafNodeType = typename RootNodeType::LeafNodeType

◆ Node0

template<typename BuildT>
using Node0 = LeafNode<BuildT>

◆ Node1

template<typename BuildT>
using Node1 = InternalNode<Node0>

◆ Node2

template<typename BuildT>
using Node2 = InternalNode<Node1>

◆ RootNodeType

template<typename BuildT>
using RootNodeType = RootNode<Node2>

◆ ValueType

template<typename BuildT>
using ValueType = typename BuildToValueMap<BuildT>::type

Constructor & Destructor Documentation

◆ Tree() [1/3]

template<typename BuildT>
Tree ( const ValueType & background)
inline

◆ Tree() [2/3]

template<typename BuildT>
Tree ( const Tree< BuildT > & )
delete

◆ Tree() [3/3]

template<typename BuildT>
Tree ( Tree< BuildT > && )
delete

Member Function Documentation

◆ getAccessor()

template<typename BuildT>
ValueAccessor< BuildT > getAccessor ( )
inline

regular accessor for thread-safe reading and non-thread-safe writing

◆ getValue() [1/2]

template<typename BuildT>
ValueType getValue ( const Coord & ijk) const
inline

◆ getValue() [2/2]

template<typename BuildT>
ValueType getValue ( int i,
int j,
int k ) const
inline

◆ getWriteAccessor()

template<typename BuildT>
WriteAccessor getWriteAccessor ( )
inline

special accessor for thread-safe writing only

◆ nodeCount()

template<typename BuildT>
std::array< size_t, 3 > nodeCount ( ) const
inline

◆ root()

template<typename BuildT>
RootNodeType & root ( )
inline

◆ setValue()

template<typename BuildT>
void setValue ( const Coord & ijk,
const ValueType & value )
inline

◆ tree()

template<typename BuildT>
Tree & tree ( )
inline

Member Data Documentation

◆ mMutex

template<typename BuildT>
std::mutex mMutex

◆ mRoot

template<typename BuildT>
RootNodeType mRoot