DynamicNodeManager operator to merge trees using a CSG union or intersection.  
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| template<typename TagT >  | 
|   | CsgUnionOrIntersectionOp (TreeT &tree, TagT tag) | 
|   | Convenience constructor to CSG union or intersect a single non-const tree with another. This constructor takes a Steal or DeepCopy tag dispatch class.  More...
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|   | CsgUnionOrIntersectionOp (const TreeT &tree, DeepCopy tag) | 
|   | Convenience constructor to CSG union or intersect a single const tree with another. This constructor requires a DeepCopy tag dispatch class.  More...
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| template<typename TreesT , typename TagT >  | 
|   | CsgUnionOrIntersectionOp (TreesT &trees, TagT tag) | 
|   | Constructor to CSG union or intersect a container of multiple const or non-const tree pointers. A Steal tag requires a container of non-const trees, a DeepCopy tag will accept either const or non-const trees.  More...
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|   | CsgUnionOrIntersectionOp (const std::vector< TreeToMerge< TreeT >> &trees) | 
|   | Constructor to accept a vector of TreeToMerge objects, primarily used when mixing const/non-const trees.  More...
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|   | CsgUnionOrIntersectionOp (const std::deque< TreeToMerge< TreeT >> &trees) | 
|   | Constructor to accept a deque of TreeToMerge objects, primarily used when mixing const/non-const trees.  More...
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| bool  | empty () const  | 
|   | Return true if no trees being merged.  More...
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| size_t  | size () const  | 
|   | Return the number of trees being merged.  More...
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| void  | setPruneCancelledTiles (bool doprune) | 
|   | Enables immediate pruning of tiles that cancel each other out.  More...
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| bool  | operator() (RootT &root, size_t idx) const  | 
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| template<typename NodeT >  | 
| bool  | operator() (NodeT &node, size_t idx) const  | 
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| bool  | operator() (LeafT &leaf, size_t idx) const  | 
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template<typename TreeT, bool Union>
struct openvdb::v13_0::tools::CsgUnionOrIntersectionOp< TreeT, Union >
DynamicNodeManager operator to merge trees using a CSG union or intersection. 
- Note
 - This class modifies the topology of the tree so is designed to be used from DynamicNodeManager::foreachTopDown().
 
A union and an intersection are opposite operations to each other so implemented in a combined class. Use the CsgUnionOp and CsgIntersectionOp aliases for convenience.