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| PointAccessor (const NanoGrid< BuildT > &grid) |
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| operator bool () const |
| return true if this access was initialized correctly More...
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const NanoGrid< BuildT > & | grid () const |
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uint64_t | gridPoints (const AttT *&begin, const AttT *&end) const |
| Return the total number of point in the grid and set the iterators to the complete range of points. More...
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uint64_t | leafPoints (const Coord &ijk, const AttT *&begin, const AttT *&end) const |
| Return the number of points in the leaf node containing the coordinate ijk. If this return value is larger than zero then the iterators begin and end will point to all the attributes contained within that leaf node. More...
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uint64_t | voxelPoints (const Coord &ijk, const AttT *&begin, const AttT *&end) const |
| get iterators over attributes to points at a specific voxel location More...
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const RootT & | root () const |
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template<typename NodeT > |
const NodeT * | getNode () const |
| Return a const point to the cached node of the specified type. More...
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template<int LEVEL> |
const NodeTrait< TreeT, LEVEL >::type * | getNode () const |
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void | clear () |
| Reset this access to its initial state, i.e. with an empty cache. More...
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template<typename NodeT > |
bool | isCached (const CoordType &ijk) const |
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ValueType | getValue (const CoordType &ijk) const |
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ValueType | getValue (int i, int j, int k) const |
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ValueType | operator() (const CoordType &ijk) const |
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ValueType | operator() (int i, int j, int k) const |
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auto | getNodeInfo (const CoordType &ijk) const |
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bool | isActive (const CoordType &ijk) const |
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bool | probeValue (const CoordType &ijk, ValueType &v) const |
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const LeafT * | probeLeaf (const CoordType &ijk) const |
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template<typename OpT , typename... ArgsT> |
auto | get (const CoordType &ijk, ArgsT &&...args) const |
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template<typename OpT , typename... ArgsT> |
auto | set (const CoordType &ijk, ArgsT &&...args) const |
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template<typename RayT > |
uint32_t | getDim (const CoordType &ijk, const RayT &ray) const |
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template<typename AttT, typename BuildT = uint32_t>
class nanovdb::PointAccessor< AttT, BuildT >
Class to access points at a specific voxel location.
- Note
- If GridClass::PointIndex AttT should be uint32_t and if GridClass::PointData Vec3f