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    OpenVDB
    13.0.0
    
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Accelerated range and nearest-neighbor searches for point index grids. More...
#include <openvdb/tools/PointIndexGrid.h>
Public Types | |
| using | ConstAccessor = tree::ValueAccessor< const TreeType > | 
| using | LeafNodeType = typename TreeType::LeafNodeType | 
| using | ValueType = typename TreeType::ValueType | 
Public Member Functions | |
| PointIndexIterator () | |
| PointIndexIterator (const PointIndexIterator &rhs) | |
| PointIndexIterator & | operator= (const PointIndexIterator &rhs) | 
| PointIndexIterator (const Coord &ijk, ConstAccessor &acc) | |
| Construct an iterator over the indices of the points contained in voxel (i, j, k).  More... | |
| PointIndexIterator (const CoordBBox &bbox, ConstAccessor &acc) | |
| Construct an iterator over the indices of the points contained in the given bounding box.  More... | |
| void | searchAndUpdate (const Coord &ijk, ConstAccessor &acc) | 
| Clear the iterator and update it with the result of the given voxel query.  More... | |
| void | searchAndUpdate (const CoordBBox &bbox, ConstAccessor &acc) | 
| Clear the iterator and update it with the result of the given voxel region query.  More... | |
| template<typename PointArray > | |
| void | searchAndUpdate (const BBoxd &bbox, ConstAccessor &acc, const PointArray &points, const math::Transform &xform) | 
| Clear the iterator and update it with the result of the given index-space bounding box query.  More... | |
| template<typename PointArray > | |
| void | searchAndUpdate (const Vec3d ¢er, double radius, ConstAccessor &acc, const PointArray &points, const math::Transform &xform, bool subvoxelAccuracy=true) | 
| Clear the iterator and update it with the result of the given index-space radial query.  More... | |
| template<typename PointArray > | |
| void | worldSpaceSearchAndUpdate (const BBoxd &bbox, ConstAccessor &acc, const PointArray &points, const math::Transform &xform) | 
| Clear the iterator and update it with the result of the given world-space bounding box query.  More... | |
| template<typename PointArray > | |
| void | worldSpaceSearchAndUpdate (const Vec3d ¢er, double radius, ConstAccessor &acc, const PointArray &points, const math::Transform &xform, bool subvoxelAccuracy=true) | 
| Clear the iterator and update it with the result of the given world-space radial query.  More... | |
| void | reset () | 
| Reset the iterator to point to the first item.  More... | |
| const ValueType & | operator* () const | 
| Return a const reference to the item to which this iterator is pointing.  More... | |
| void | increment () | 
| Advance iterator to next item.  More... | |
| void | operator++ () | 
| Advance iterator to next item.  More... | |
| bool | next () | 
| Advance iterator to next item.  More... | |
| size_t | size () const | 
| Return the number of point indices in the iterator range.  More... | |
| bool | operator== (const PointIndexIterator &p) const | 
Return true if both iterators point to the same element.  More... | |
| bool | operator!= (const PointIndexIterator &p) const | 
| bool | test () const | 
Return true if this iterator is not yet exhausted.  More... | |
| operator bool () const | |
Return true if this iterator is not yet exhausted.  More... | |
Accelerated range and nearest-neighbor searches for point index grids.
| using ConstAccessor = tree::ValueAccessor<const TreeType> | 
| using LeafNodeType = typename TreeType::LeafNodeType | 
| using ValueType = typename TreeType::ValueType | 
      
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Construct an iterator over the indices of the points contained in voxel (i, j, k).
| ijk | the voxel containing the points over which to iterate | 
| acc | an accessor for the grid or tree that holds the point indices | 
      
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Construct an iterator over the indices of the points contained in the given bounding box.
| bbox | the bounding box of the voxels containing the points over which to iterate | 
| acc | an accessor for the grid or tree that holds the point indices | 
      
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Advance iterator to next item.
      
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Advance iterator to next item.
true if this iterator is not yet exhausted. 
      
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Return true if this iterator is not yet exhausted. 
      
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Return a const reference to the item to which this iterator is pointing.
      
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Advance iterator to next item.
      
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Return true if both iterators point to the same element. 
      
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Reset the iterator to point to the first item.
      
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Clear the iterator and update it with the result of the given voxel query.
| ijk | the voxel containing the points over which to iterate | 
| acc | an accessor for the grid or tree that holds the point indices | 
      
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  inline | 
Clear the iterator and update it with the result of the given voxel region query.
| bbox | the bounding box of the voxels containing the points over which to iterate | 
| acc | an accessor for the grid or tree that holds the point indices | 
      
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  inline | 
Clear the iterator and update it with the result of the given index-space bounding box query.
| bbox | index-space bounding box | 
| acc | an accessor for the grid or tree that holds the point indices | 
| points | world-space point array conforming to the PointArray interface | 
| xform | linear, uniform-scale transform (i.e., cubical voxels) | 
      
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Clear the iterator and update it with the result of the given index-space radial query.
| center | index-space center | 
| radius | index-space radius | 
| acc | an accessor for the grid or tree that holds the point indices | 
| points | world-space point array conforming to the PointArray interface | 
| xform | linear, uniform-scale transform (i.e., cubical voxels) | 
| subvoxelAccuracy | if true, check individual points against the search region, otherwise return all points that reside in voxels that are inside or intersect the search region | 
      
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Return the number of point indices in the iterator range.
      
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Return true if this iterator is not yet exhausted. 
      
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Clear the iterator and update it with the result of the given world-space bounding box query.
| bbox | world-space bounding box | 
| acc | an accessor for the grid or tree that holds the point indices | 
| points | world-space point array conforming to the PointArray interface | 
| xform | linear, uniform-scale transform (i.e., cubical voxels) | 
      
  | 
  inline | 
Clear the iterator and update it with the result of the given world-space radial query.
| center | world-space center | 
| radius | world-space radius | 
| acc | an accessor for the grid or tree that holds the point indices | 
| points | world-space point array conforming to the PointArray interface | 
| xform | linear, uniform-scale transform (i.e., cubical voxels) | 
| subvoxelAccuracy | if true, check individual points against the search region, otherwise return all points that reside in voxels that are inside or intersect the search region | 
 1.8.11