OpenVDB  11.0.0
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LeafNode< T, Log2Dim > Class Template Reference

Templated block class to hold specific data types and a fixed number of values determined by Log2Dim. The actual coordinate dimension of the block is 2^Log2Dim, i.e. Log2Dim=3 corresponds to a LeafNode that spans a 8^3 block. More...

#include <openvdb/tree/LeafNode.h>

Inherited by PointDataLeafNode< T, Log2Dim >, and PointIndexLeafNode< T, Log2Dim >.

Classes

struct  ChildAll
 
struct  ChildIter
 Leaf nodes have no children, so their child iterators have no get/set accessors. More...
 
struct  ChildOff
 
struct  ChildOn
 
struct  DenseIter
 
struct  SameConfiguration
 SameConfiguration<OtherNodeType>::value is true if and only if OtherNodeType is the type of a LeafNode with the same dimensions as this node. More...
 
struct  ValueAll
 
struct  ValueConverter
 ValueConverter<T>::Type is the type of a LeafNode having the same dimensions as this node but a different value type, T. More...
 
struct  ValueIter
 
struct  ValueOff
 
struct  ValueOn
 

Public Types

using BuildType = T
 
using ValueType = T
 
using Buffer = LeafBuffer< ValueType, Log2Dim >
 
using LeafNodeType = LeafNode< ValueType, Log2Dim >
 
using NodeMaskType = util::NodeMask< Log2Dim >
 
using Ptr = SharedPtr< LeafNode >
 
using ValueOnIter = ValueIter< MaskOnIterator, LeafNode, const ValueType, ValueOn >
 
using ValueOnCIter = ValueIter< MaskOnIterator, const LeafNode, const ValueType, ValueOn >
 
using ValueOffIter = ValueIter< MaskOffIterator, LeafNode, const ValueType, ValueOff >
 
using ValueOffCIter = ValueIter< MaskOffIterator, const LeafNode, const ValueType, ValueOff >
 
using ValueAllIter = ValueIter< MaskDenseIterator, LeafNode, const ValueType, ValueAll >
 
using ValueAllCIter = ValueIter< MaskDenseIterator, const LeafNode, const ValueType, ValueAll >
 
using ChildOnIter = ChildIter< MaskOnIterator, LeafNode, ChildOn >
 
using ChildOnCIter = ChildIter< MaskOnIterator, const LeafNode, ChildOn >
 
using ChildOffIter = ChildIter< MaskOffIterator, LeafNode, ChildOff >
 
using ChildOffCIter = ChildIter< MaskOffIterator, const LeafNode, ChildOff >
 
using ChildAllIter = DenseIter< LeafNode, ValueType, ChildAll >
 
using ChildAllCIter = DenseIter< const LeafNode, const ValueType, ChildAll >
 

Public Member Functions

 LeafNode ()
 Default constructor. More...
 
 LeafNode (const Coord &coords, const ValueType &value=zeroVal< ValueType >(), bool active=false)
 Constructor. More...
 
 LeafNode (PartialCreate, const Coord &coords, const ValueType &value=zeroVal< ValueType >(), bool active=false)
 "Partial creation" constructor used during file input More...
 
 LeafNode (const LeafNode &)
 Deep copy constructor. More...
 
LeafNodeoperator= (const LeafNode &)=default
 Deep assignment operator. More...
 
template<typename OtherValueType >
 LeafNode (const LeafNode< OtherValueType, Log2Dim > &other)
 Value conversion copy constructor. More...
 
template<typename OtherValueType >
 LeafNode (const LeafNode< OtherValueType, Log2Dim > &other, const ValueType &offValue, const ValueType &onValue, TopologyCopy)
 Topology copy constructor. More...
 
template<typename OtherValueType >
 LeafNode (const LeafNode< OtherValueType, Log2Dim > &other, const ValueType &background, TopologyCopy)
 Topology copy constructor. More...
 
 ~LeafNode ()
 Destructor. More...
 
void nodeCount (std::vector< Index32 > &) const
 no-op More...
 
Index64 onVoxelCount () const
 Return the number of voxels marked On. More...
 
Index64 offVoxelCount () const
 Return the number of voxels marked Off. More...
 
Index64 onLeafVoxelCount () const
 
Index64 offLeafVoxelCount () const
 
bool isEmpty () const
 Return true if this node has no active voxels. More...
 
bool isDense () const
 Return true if this node contains only active voxels. More...
 
bool isAllocated () const
 Return true if memory for this node's buffer has been allocated. More...
 
bool allocate ()
 Allocate memory for this node's buffer if it has not already been allocated. More...
 
Index64 memUsage () const
 Return the memory in bytes occupied by this node. More...
 
Index64 memUsageIfLoaded () const
 
void evalActiveBoundingBox (CoordBBox &bbox, bool visitVoxels=true) const
 
CoordBBox getNodeBoundingBox () const
 Return the bounding box of this node, i.e., the full index space spanned by this leaf node. More...
 
void setOrigin (const Coord &origin)
 Set the grid index coordinates of this node's local origin. More...
 
Coord offsetToGlobalCoord (Index n) const
 Return the global coordinates for a linear table offset. More...
 
Index32 transientData () const
 Return the transient data value. More...
 
void setTransientData (Index32 transientData)
 Set the transient data value. More...
 
std::string str () const
 Return a string representation of this node. More...
 
template<typename OtherType , Index OtherLog2Dim>
bool hasSameTopology (const LeafNode< OtherType, OtherLog2Dim > *other) const
 Return true if the given node (which may have a different ValueType than this node) has the same active value topology as this node. More...
 
bool operator== (const LeafNode &other) const
 Check for buffer, state and origin equivalence. More...
 
bool operator!= (const LeafNode &other) const
 
ValueOnCIter cbeginValueOn () const
 
ValueOnCIter beginValueOn () const
 
ValueOnIter beginValueOn ()
 
ValueOffCIter cbeginValueOff () const
 
ValueOffCIter beginValueOff () const
 
ValueOffIter beginValueOff ()
 
ValueAllCIter cbeginValueAll () const
 
ValueAllCIter beginValueAll () const
 
ValueAllIter beginValueAll ()
 
ValueOnCIter cendValueOn () const
 
ValueOnCIter endValueOn () const
 
ValueOnIter endValueOn ()
 
ValueOffCIter cendValueOff () const
 
ValueOffCIter endValueOff () const
 
ValueOffIter endValueOff ()
 
ValueAllCIter cendValueAll () const
 
ValueAllCIter endValueAll () const
 
ValueAllIter endValueAll ()
 
ChildOnCIter cbeginChildOn () const
 
ChildOnCIter beginChildOn () const
 
ChildOnIter beginChildOn ()
 
ChildOffCIter cbeginChildOff () const
 
ChildOffCIter beginChildOff () const
 
ChildOffIter beginChildOff ()
 
ChildAllCIter cbeginChildAll () const
 
ChildAllCIter beginChildAll () const
 
ChildAllIter beginChildAll ()
 
ChildOnCIter cendChildOn () const
 
ChildOnCIter endChildOn () const
 
ChildOnIter endChildOn ()
 
ChildOffCIter cendChildOff () const
 
ChildOffCIter endChildOff () const
 
ChildOffIter endChildOff ()
 
ChildAllCIter cendChildAll () const
 
ChildAllCIter endChildAll () const
 
ChildAllIter endChildAll ()
 
void swap (Buffer &other)
 Exchange this node's data buffer with the given data buffer without changing the active states of the values. More...
 
const Bufferbuffer () const
 
Bufferbuffer ()
 
void readTopology (std::istream &is, bool fromHalf=false)
 Read in just the topology. More...
 
void writeTopology (std::ostream &os, bool toHalf=false) const
 Write out just the topology. More...
 
void readBuffers (std::istream &is, bool fromHalf=false)
 Read buffers from a stream. More...
 
void readBuffers (std::istream &is, const CoordBBox &bbox, bool fromHalf=false)
 Read buffers that intersect the given bounding box. More...
 
void writeBuffers (std::ostream &os, bool toHalf=false) const
 Write buffers to a stream. More...
 
size_t streamingSize (bool toHalf=false) const
 
const ValueTypegetValue (const Coord &xyz) const
 Return the value of the voxel at the given coordinates. More...
 
const ValueTypegetValue (Index offset) const
 Return the value of the voxel at the given linear offset. More...
 
bool probeValue (const Coord &xyz, ValueType &val) const
 Return true if the voxel at the given coordinates is active. More...
 
bool probeValue (Index offset, ValueType &val) const
 Return true if the voxel at the given offset is active. More...
 
void setActiveState (const Coord &xyz, bool on)
 Set the active state of the voxel at the given coordinates but don't change its value. More...
 
void setActiveState (Index offset, bool on)
 Set the active state of the voxel at the given offset but don't change its value. More...
 
void setValueOnly (const Coord &xyz, const ValueType &val)
 Set the value of the voxel at the given coordinates but don't change its active state. More...
 
void setValueOnly (Index offset, const ValueType &val)
 Set the value of the voxel at the given offset but don't change its active state. More...
 
void setValueOff (const Coord &xyz)
 Mark the voxel at the given coordinates as inactive but don't change its value. More...
 
void setValueOff (Index offset)
 Mark the voxel at the given offset as inactive but don't change its value. More...
 
void setValueOff (const Coord &xyz, const ValueType &val)
 Set the value of the voxel at the given coordinates and mark the voxel as inactive. More...
 
void setValueOff (Index offset, const ValueType &val)
 Set the value of the voxel at the given offset and mark the voxel as inactive. More...
 
void setValueOn (const Coord &xyz)
 Mark the voxel at the given coordinates as active but don't change its value. More...
 
void setValueOn (Index offset)
 Mark the voxel at the given offset as active but don't change its value. More...
 
void setValueOn (const Coord &xyz, const ValueType &val)
 Set the value of the voxel at the given coordinates and mark the voxel as active. More...
 
void setValue (const Coord &xyz, const ValueType &val)
 Set the value of the voxel at the given coordinates and mark the voxel as active. More...
 
void setValueOn (Index offset, const ValueType &val)
 Set the value of the voxel at the given offset and mark the voxel as active. More...
 
template<typename ModifyOp >
void modifyValue (Index offset, const ModifyOp &op)
 Apply a functor to the value of the voxel at the given offset and mark the voxel as active. More...
 
template<typename ModifyOp >
void modifyValue (const Coord &xyz, const ModifyOp &op)
 Apply a functor to the value of the voxel at the given coordinates and mark the voxel as active. More...
 
template<typename ModifyOp >
void modifyValueAndActiveState (const Coord &xyz, const ModifyOp &op)
 Apply a functor to the voxel at the given coordinates. More...
 
void setValuesOn ()
 Mark all voxels as active but don't change their values. More...
 
void setValuesOff ()
 Mark all voxels as inactive but don't change their values. More...
 
bool isValueOn (const Coord &xyz) const
 Return true if the voxel at the given coordinates is active. More...
 
bool isValueOn (Index offset) const
 Return true if the voxel at the given offset is active. More...
 
void clip (const CoordBBox &, const ValueType &background)
 Set all voxels that lie outside the given axis-aligned box to the background. More...
 
void fill (const CoordBBox &bbox, const ValueType &, bool active=true)
 Set all voxels within an axis-aligned box to the specified value and active state. More...
 
void denseFill (const CoordBBox &bbox, const ValueType &value, bool active=true)
 Set all voxels within an axis-aligned box to the specified value and active state. More...
 
void fill (const ValueType &value)
 Set all voxels to the specified value but don't change their active states. More...
 
void fill (const ValueType &value, bool active)
 Set all voxels to the specified value and active state. More...
 
template<typename DenseT >
void copyToDense (const CoordBBox &bbox, DenseT &dense) const
 Copy into a dense grid the values of the voxels that lie within a given bounding box. More...
 
template<typename DenseT >
void copyFromDense (const CoordBBox &bbox, const DenseT &dense, const ValueType &background, const ValueType &tolerance)
 Copy from a dense grid into this node the values of the voxels that lie within a given bounding box. More...
 
template<typename AccessorT >
const ValueTypegetValueAndCache (const Coord &xyz, AccessorT &) const
 Return the value of the voxel at the given coordinates. More...
 
template<typename AccessorT >
bool isValueOnAndCache (const Coord &xyz, AccessorT &) const
 Return true if the voxel at the given coordinates is active. More...
 
template<typename AccessorT >
void setValueAndCache (const Coord &xyz, const ValueType &val, AccessorT &)
 Change the value of the voxel at the given coordinates and mark it as active. More...
 
template<typename AccessorT >
void setValueOnlyAndCache (const Coord &xyz, const ValueType &val, AccessorT &)
 Change the value of the voxel at the given coordinates but preserve its state. More...
 
template<typename ModifyOp , typename AccessorT >
void modifyValueAndCache (const Coord &xyz, const ModifyOp &op, AccessorT &)
 Apply a functor to the value of the voxel at the given coordinates and mark the voxel as active. More...
 
template<typename ModifyOp , typename AccessorT >
void modifyValueAndActiveStateAndCache (const Coord &xyz, const ModifyOp &op, AccessorT &)
 
template<typename AccessorT >
void setValueOffAndCache (const Coord &xyz, const ValueType &value, AccessorT &)
 Change the value of the voxel at the given coordinates and mark it as inactive. More...
 
template<typename AccessorT >
void setActiveStateAndCache (const Coord &xyz, bool on, AccessorT &)
 Set the active state of the voxel at the given coordinates without changing its value. More...
 
template<typename AccessorT >
bool probeValueAndCache (const Coord &xyz, ValueType &val, AccessorT &) const
 Return true if the voxel at the given coordinates is active and return the voxel value in val. More...
 
template<typename AccessorT >
const ValueTypegetValue (const Coord &xyz, bool &state, int &level, AccessorT &) const
 Return the value of the voxel at the given coordinates and return its active state and level (i.e., 0) in state and level. More...
 
const ValueTypegetFirstValue () const
 Return a const reference to the first value in the buffer. More...
 
const ValueTypegetLastValue () const
 Return a const reference to the last value in the buffer. More...
 
void resetBackground (const ValueType &oldBackground, const ValueType &newBackground)
 Replace inactive occurrences of oldBackground with newBackground, and inactive occurrences of -oldBackground with -newBackground. More...
 
void negate ()
 
void voxelizeActiveTiles (bool=true)
 No-op. More...
 
template<MergePolicy Policy>
void merge (const LeafNode &)
 
template<MergePolicy Policy>
void merge (const ValueType &tileValue, bool tileActive)
 
template<MergePolicy Policy>
void merge (const LeafNode &other, const ValueType &, const ValueType &)
 
template<typename OtherType >
void topologyUnion (const LeafNode< OtherType, Log2Dim > &other, const bool preserveTiles=false)
 Union this node's set of active values with the active values of the other node, whose ValueType may be different. So a resulting voxel will be active if either of the original voxels were active. More...
 
template<typename OtherType >
void topologyIntersection (const LeafNode< OtherType, Log2Dim > &other, const ValueType &)
 Intersect this node's set of active values with the active values of the other node, whose ValueType may be different. So a resulting voxel will be active only if both of the original voxels were active. More...
 
template<typename OtherType >
void topologyDifference (const LeafNode< OtherType, Log2Dim > &other, const ValueType &)
 Difference this node's set of active values with the active values of the other node, whose ValueType may be different. So a resulting voxel will be active only if the original voxel is active in this LeafNode and inactive in the other LeafNode. More...
 
template<typename CombineOp >
void combine (const LeafNode &other, CombineOp &op)
 
template<typename CombineOp >
void combine (const ValueType &value, bool valueIsActive, CombineOp &op)
 
template<typename CombineOp , typename OtherType >
void combine2 (const LeafNode &other, const OtherType &, bool valueIsActive, CombineOp &)
 
template<typename CombineOp , typename OtherNodeT >
void combine2 (const ValueType &, const OtherNodeT &other, bool valueIsActive, CombineOp &)
 
template<typename CombineOp , typename OtherNodeT >
void combine2 (const LeafNode &b0, const OtherNodeT &b1, CombineOp &)
 
void addTile (Index level, const Coord &, const ValueType &, bool)
 
void addTile (Index offset, const ValueType &, bool)
 
template<typename AccessorT >
void addTileAndCache (Index, const Coord &, const ValueType &, bool, AccessorT &)
 
bool isConstant (ValueType &firstValue, bool &state, const ValueType &tolerance=zeroVal< ValueType >()) const
 
bool isConstant (ValueType &minValue, ValueType &maxValue, bool &state, const ValueType &tolerance=zeroVal< ValueType >()) const
 
ValueType medianAll (ValueType *tmp=nullptr) const
 Computes the median value of all the active AND inactive voxels in this node. More...
 
Index medianOn (ValueType &value, ValueType *tmp=nullptr) const
 Computes the median value of all the active voxels in this node. More...
 
Index medianOff (ValueType &value, ValueType *tmp=nullptr) const
 Computes the median value of all the inactive voxels in this node. More...
 
bool isInactive () const
 Return true if all of this node's values are inactive. More...
 
bool isValueMaskOn (Index n) const
 
bool isValueMaskOn () const
 
bool isValueMaskOff (Index n) const
 
bool isValueMaskOff () const
 
const NodeMaskTypegetValueMask () const
 
NodeMaskTypegetValueMask ()
 
const NodeMaskTypevalueMask () const
 
void setValueMask (const NodeMaskType &mask)
 
bool isChildMaskOn (Index) const
 
bool isChildMaskOff (Index) const
 
bool isChildMaskOff () const
 
const Coord & origin () const
 Return the grid index coordinates of this node's local origin. More...
 
void getOrigin (Coord &origin) const
 Return the grid index coordinates of this node's local origin. More...
 
void getOrigin (Int32 &x, Int32 &y, Int32 &z) const
 Return the grid index coordinates of this node's local origin. More...
 
void prune (const ValueType &=zeroVal< ValueType >())
 This function exists only to enable template instantiation. More...
 
void addLeaf (LeafNode *)
 This function exists only to enable template instantiation. More...
 
template<typename AccessorT >
void addLeafAndCache (LeafNode *, AccessorT &)
 This function exists only to enable template instantiation. More...
 
template<typename NodeT >
NodeT * stealNode (const Coord &, const ValueType &, bool)
 This function exists only to enable template instantiation. More...
 
template<typename NodeT >
NodeT * probeNode (const Coord &)
 This function exists only to enable template instantiation. More...
 
template<typename NodeT >
const NodeT * probeConstNode (const Coord &) const
 This function exists only to enable template instantiation. More...
 
template<typename ArrayT >
void getNodes (ArrayT &) const
 This function exists only to enable template instantiation. More...
 
template<typename ArrayT >
void stealNodes (ArrayT &, const ValueType &, bool)
 This function exists only to enable template instantiation. More...
 
LeafNodetouchLeaf (const Coord &)
 Return a pointer to this node. More...
 
template<typename AccessorT >
LeafNodetouchLeafAndCache (const Coord &, AccessorT &)
 Return a pointer to this node. More...
 
template<typename NodeT , typename AccessorT >
NodeT * probeNodeAndCache (const Coord &, AccessorT &)
 Return a pointer to this node. More...
 
LeafNodeprobeLeaf (const Coord &)
 Return a pointer to this node. More...
 
template<typename AccessorT >
LeafNodeprobeLeafAndCache (const Coord &, AccessorT &)
 Return a pointer to this node. More...
 
const LeafNodeprobeConstLeaf (const Coord &) const
 Return a const pointer to this node. More...
 
template<typename AccessorT >
const LeafNodeprobeConstLeafAndCache (const Coord &, AccessorT &) const
 Return a const pointer to this node. More...
 
template<typename AccessorT >
const LeafNodeprobeLeafAndCache (const Coord &, AccessorT &) const
 Return a const pointer to this node. More...
 
const LeafNodeprobeLeaf (const Coord &) const
 Return a const pointer to this node. More...
 
template<typename NodeT , typename AccessorT >
const NodeT * probeConstNodeAndCache (const Coord &, AccessorT &) const
 Return a const pointer to this node. More...
 

Static Public Member Functions

static Index log2dim ()
 Return log2 of the dimension of this LeafNode, e.g. 3 if dimensions are 8^3. More...
 
static Index dim ()
 Return the number of voxels in each coordinate dimension. More...
 
static Index size ()
 Return the total number of voxels represented by this LeafNode. More...
 
static Index numValues ()
 Return the total number of voxels represented by this LeafNode. More...
 
static Index getLevel ()
 Return the level of this node, which by definition is zero for LeafNodes. More...
 
static void getNodeLog2Dims (std::vector< Index > &dims)
 Append the Log2Dim of this LeafNode to the specified vector. More...
 
static Index getChildDim ()
 Return the dimension of child nodes of this LeafNode, which is one for voxels. More...
 
static Index32 leafCount ()
 Return the leaf count for this node, which is one. More...
 
static Index32 nonLeafCount ()
 Return the non-leaf count for this node, which is zero. More...
 
static Index32 childCount ()
 Return the child count for this node, which is zero. More...
 
static Index64 onTileCount ()
 
static Index64 offTileCount ()
 
static Index coordToOffset (const Coord &xyz)
 Return the linear table offset of the given global or local coordinates. More...
 
static Coord offsetToLocalCoord (Index n)
 Return the local coordinates for a linear table offset, where offset 0 has coordinates (0, 0, 0). More...
 
static Index getValueLevel (const Coord &)
 Return the level (i.e., 0) at which leaf node values reside. More...
 
static bool hasActiveTiles ()
 Return false since leaf nodes never contain tiles. More...
 
template<typename AccessorT >
static Index getValueLevelAndCache (const Coord &, AccessorT &)
 Return the LEVEL (=0) at which leaf node values reside. More...
 

Static Public Attributes

static const Index LOG2DIM = Log2Dim
 
static const Index TOTAL = Log2Dim
 
static const Index DIM = 1 << TOTAL
 
static const Index NUM_VALUES = 1 << 3 * Log2Dim
 
static const Index NUM_VOXELS = NUM_VALUES
 
static const Index SIZE = NUM_VALUES
 
static const Index LEVEL = 0
 

Protected Types

using MaskOnIterator = typename NodeMaskType::OnIterator
 
using MaskOffIterator = typename NodeMaskType::OffIterator
 
using MaskDenseIterator = typename NodeMaskType::DenseIterator
 

Protected Member Functions

void setValueMask (Index n, bool on)
 
void setValueMaskOn (Index n)
 
void setValueMaskOff (Index n)
 
void skipCompressedValues (bool seekable, std::istream &, bool fromHalf)
 

Static Protected Member Functions

static void evalNodeOrigin (Coord &xyz)
 Compute the origin of the leaf node that contains the voxel with the given coordinates. More...
 

Friends

class ::TestLeaf
 
template<typename >
class ::TestLeafIO
 
template<typename , Index >
class LeafNode
 
struct ValueIter< MaskOnIterator, LeafNode, ValueType, ValueOn >
 
struct ValueIter< MaskOffIterator, LeafNode, ValueType, ValueOff >
 
struct ValueIter< MaskDenseIterator, LeafNode, ValueType, ValueAll >
 
struct ValueIter< MaskOnIterator, const LeafNode, ValueType, ValueOn >
 
struct ValueIter< MaskOffIterator, const LeafNode, ValueType, ValueOff >
 
struct ValueIter< MaskDenseIterator, const LeafNode, ValueType, ValueAll >
 
class IteratorBase< MaskOnIterator, LeafNode >
 
class IteratorBase< MaskOffIterator, LeafNode >
 
class IteratorBase< MaskDenseIterator, LeafNode >
 

Detailed Description

template<typename T, Index Log2Dim>
class openvdb::v11_0::tree::LeafNode< T, Log2Dim >

Templated block class to hold specific data types and a fixed number of values determined by Log2Dim. The actual coordinate dimension of the block is 2^Log2Dim, i.e. Log2Dim=3 corresponds to a LeafNode that spans a 8^3 block.

Member Typedef Documentation

using Buffer = LeafBuffer<ValueType, Log2Dim>
using BuildType = T
using LeafNodeType = LeafNode<ValueType, Log2Dim>
using MaskDenseIterator = typename NodeMaskType::DenseIterator
protected
using MaskOffIterator = typename NodeMaskType::OffIterator
protected
using MaskOnIterator = typename NodeMaskType::OnIterator
protected
using NodeMaskType = util::NodeMask<Log2Dim>
using ValueType = T

Constructor & Destructor Documentation

LeafNode ( )
inline

Default constructor.

LeafNode ( const Coord &  coords,
const ValueType value = zeroVal<ValueType>(),
bool  active = false 
)
inlineexplicit

Constructor.

Parameters
coordsthe grid index coordinates of a voxel
valuea value with which to fill the buffer
activethe active state to which to initialize all voxels
LeafNode ( PartialCreate  ,
const Coord &  coords,
const ValueType value = zeroVal<ValueType>(),
bool  active = false 
)
inline

"Partial creation" constructor used during file input

Parameters
coordsthe grid index coordinates of a voxel
valuea value with which to fill the buffer
activethe active state to which to initialize all voxels

This constructor does not allocate memory for voxel values.

LeafNode ( const LeafNode< T, Log2Dim > &  other)
inline

Deep copy constructor.

LeafNode ( const LeafNode< OtherValueType, Log2Dim > &  other)
inlineexplicit

Value conversion copy constructor.

LeafNode ( const LeafNode< OtherValueType, Log2Dim > &  other,
const ValueType offValue,
const ValueType onValue,
TopologyCopy   
)
inline

Topology copy constructor.

LeafNode ( const LeafNode< OtherValueType, Log2Dim > &  other,
const ValueType background,
TopologyCopy   
)
inline

Topology copy constructor.

~LeafNode ( )
inline

Destructor.

Member Function Documentation

void addLeaf ( LeafNode< T, Log2Dim > *  )
inline

This function exists only to enable template instantiation.

void addLeafAndCache ( LeafNode< T, Log2Dim > *  ,
AccessorT &   
)
inline

This function exists only to enable template instantiation.

void addTile ( Index  level,
const Coord &  xyz,
const ValueType val,
bool  active 
)
inline
void addTile ( Index  offset,
const ValueType val,
bool  active 
)
inline
void addTileAndCache ( Index  level,
const Coord &  xyz,
const ValueType val,
bool  active,
AccessorT &   
)
inline
bool allocate ( )
inline

Allocate memory for this node's buffer if it has not already been allocated.

ChildAllCIter beginChildAll ( ) const
inline
ChildAllIter beginChildAll ( )
inline
ChildOffCIter beginChildOff ( ) const
inline
ChildOffIter beginChildOff ( )
inline
ChildOnCIter beginChildOn ( ) const
inline
ChildOnIter beginChildOn ( )
inline
ValueAllCIter beginValueAll ( ) const
inline
ValueAllIter beginValueAll ( )
inline
ValueOffCIter beginValueOff ( ) const
inline
ValueOffIter beginValueOff ( )
inline
ValueOnCIter beginValueOn ( ) const
inline
ValueOnIter beginValueOn ( )
inline
const Buffer& buffer ( ) const
inline
Buffer& buffer ( )
inline
ChildAllCIter cbeginChildAll ( ) const
inline
ChildOffCIter cbeginChildOff ( ) const
inline
ChildOnCIter cbeginChildOn ( ) const
inline
ValueAllCIter cbeginValueAll ( ) const
inline
ValueOffCIter cbeginValueOff ( ) const
inline
ValueOnCIter cbeginValueOn ( ) const
inline
ChildAllCIter cendChildAll ( ) const
inline
ChildOffCIter cendChildOff ( ) const
inline
ChildOnCIter cendChildOn ( ) const
inline
ValueAllCIter cendValueAll ( ) const
inline
ValueOffCIter cendValueOff ( ) const
inline
ValueOnCIter cendValueOn ( ) const
inline
static Index32 childCount ( )
inlinestatic

Return the child count for this node, which is zero.

void clip ( const CoordBBox &  clipBBox,
const ValueType background 
)
inline

Set all voxels that lie outside the given axis-aligned box to the background.

void combine ( const LeafNode< T, Log2Dim > &  other,
CombineOp &  op 
)
inline
void combine ( const ValueType value,
bool  valueIsActive,
CombineOp &  op 
)
inline
void combine2 ( const LeafNode< T, Log2Dim > &  other,
const OtherType &  value,
bool  valueIsActive,
CombineOp &  op 
)
inline
void combine2 ( const ValueType value,
const OtherNodeT &  other,
bool  valueIsActive,
CombineOp &  op 
)
inline
void combine2 ( const LeafNode< T, Log2Dim > &  b0,
const OtherNodeT &  b1,
CombineOp &  op 
)
inline
Index coordToOffset ( const Coord &  xyz)
inlinestatic

Return the linear table offset of the given global or local coordinates.

void copyFromDense ( const CoordBBox &  bbox,
const DenseT &  dense,
const ValueType background,
const ValueType tolerance 
)
inline

Copy from a dense grid into this node the values of the voxels that lie within a given bounding box.

Only values that are different (by more than the given tolerance) from the background value will be active. Other values are inactive and truncated to the background value.

Parameters
bboxinclusive bounding box of the voxels to be copied into this node
densedense grid with a stride in z of one (see tools::Dense in tools/Dense.h for the required API)
backgroundbackground value of the tree that this node belongs to
tolerancetolerance within which a value equals the background value
Note
bbox is assumed to be identical to or contained in the coordinate domains of both the dense grid and this node, i.e., no bounds checking is performed.
Consider using tools::CopyFromDense in tools/Dense.h instead of calling this method directly.
void copyToDense ( const CoordBBox &  bbox,
DenseT &  dense 
) const
inline

Copy into a dense grid the values of the voxels that lie within a given bounding box.

Parameters
bboxinclusive bounding box of the voxels to be copied into the dense grid
densedense grid with a stride in z of one (see tools::Dense in tools/Dense.h for the required API)
Note
bbox is assumed to be identical to or contained in the coordinate domains of both the dense grid and this node, i.e., no bounds checking is performed.
Consider using tools::CopyToDense in tools/Dense.h instead of calling this method directly.
void denseFill ( const CoordBBox &  bbox,
const ValueType value,
bool  active = true 
)
inline

Set all voxels within an axis-aligned box to the specified value and active state.

static Index dim ( )
inlinestatic

Return the number of voxels in each coordinate dimension.

ChildAllCIter endChildAll ( ) const
inline
ChildAllIter endChildAll ( )
inline
ChildOffCIter endChildOff ( ) const
inline
ChildOffIter endChildOff ( )
inline
ChildOnCIter endChildOn ( ) const
inline
ChildOnIter endChildOn ( )
inline
ValueAllCIter endValueAll ( ) const
inline
ValueAllIter endValueAll ( )
inline
ValueOffCIter endValueOff ( ) const
inline
ValueOffIter endValueOff ( )
inline
ValueOnCIter endValueOn ( ) const
inline
ValueOnIter endValueOn ( )
inline
void evalActiveBoundingBox ( CoordBBox &  bbox,
bool  visitVoxels = true 
) const
inline

Expand the given bounding box so that it includes this leaf node's active voxels. If visitVoxels is false this LeafNode will be approximated as dense, i.e. with all voxels active. Else the individual active voxels are visited to produce a tight bbox.

static void evalNodeOrigin ( Coord &  xyz)
inlinestaticprotected

Compute the origin of the leaf node that contains the voxel with the given coordinates.

void fill ( const CoordBBox &  bbox,
const ValueType value,
bool  active = true 
)
inline

Set all voxels within an axis-aligned box to the specified value and active state.

void fill ( const ValueType value)
inline

Set all voxels to the specified value but don't change their active states.

void fill ( const ValueType value,
bool  active 
)
inline

Set all voxels to the specified value and active state.

static Index getChildDim ( )
inlinestatic

Return the dimension of child nodes of this LeafNode, which is one for voxels.

const ValueType& getFirstValue ( ) const
inline

Return a const reference to the first value in the buffer.

Note
Though it is potentially risky you can convert this to a non-const pointer by means of const_case<ValueType*>&.
const ValueType& getLastValue ( ) const
inline

Return a const reference to the last value in the buffer.

static Index getLevel ( )
inlinestatic

Return the level of this node, which by definition is zero for LeafNodes.

CoordBBox getNodeBoundingBox ( ) const
inline

Return the bounding box of this node, i.e., the full index space spanned by this leaf node.

static void getNodeLog2Dims ( std::vector< Index > &  dims)
inlinestatic

Append the Log2Dim of this LeafNode to the specified vector.

void getNodes ( ArrayT &  ) const
inline

This function exists only to enable template instantiation.

void getOrigin ( Coord &  origin) const
inline

Return the grid index coordinates of this node's local origin.

void getOrigin ( Int32 x,
Int32 y,
Int32 z 
) const
inline

Return the grid index coordinates of this node's local origin.

const ValueT & getValue ( const Coord &  xyz) const
inline

Return the value of the voxel at the given coordinates.

const ValueT & getValue ( Index  offset) const
inline

Return the value of the voxel at the given linear offset.

const ValueType& getValue ( const Coord &  xyz,
bool &  state,
int &  level,
AccessorT &   
) const
inline

Return the value of the voxel at the given coordinates and return its active state and level (i.e., 0) in state and level.

Note
Used internally by ValueAccessor.
const ValueType& getValueAndCache ( const Coord &  xyz,
AccessorT &   
) const
inline

Return the value of the voxel at the given coordinates.

Note
Used internally by ValueAccessor.
static Index getValueLevel ( const Coord &  )
inlinestatic

Return the level (i.e., 0) at which leaf node values reside.

static Index getValueLevelAndCache ( const Coord &  ,
AccessorT &   
)
inlinestatic

Return the LEVEL (=0) at which leaf node values reside.

Note
Used internally by ValueAccessor (note last argument is a dummy).
const NodeMaskType& getValueMask ( ) const
inline
NodeMaskType& getValueMask ( )
inline
static bool hasActiveTiles ( )
inlinestatic

Return false since leaf nodes never contain tiles.

bool hasSameTopology ( const LeafNode< OtherType, OtherLog2Dim > *  other) const
inline

Return true if the given node (which may have a different ValueType than this node) has the same active value topology as this node.

bool isAllocated ( ) const
inline

Return true if memory for this node's buffer has been allocated.

bool isChildMaskOff ( Index  ) const
inline
bool isChildMaskOff ( ) const
inline
bool isChildMaskOn ( Index  ) const
inline
bool isConstant ( ValueType firstValue,
bool &  state,
const ValueType tolerance = zeroVal<ValueType>() 
) const
inline

Return true if all of this node's values have the same active state and are in the range this->getFirstValue() +/- tolerance.

Parameters
firstValueIs updated with the first value of this leaf node.
stateIs updated with the state of all values IF method returns true. Else the value is undefined!
toleranceThe tolerance used to determine if values are approximately equal to the for value.
bool isConstant ( ValueType minValue,
ValueType maxValue,
bool &  state,
const ValueType tolerance = zeroVal<ValueType>() 
) const
inline

Return true if all of this node's values have the same active state and the range (maxValue - minValue) < tolerance.

Parameters
minValueIs updated with the minimum of all values IF method returns true. Else the value is undefined!
maxValueIs updated with the maximum of all values IF method returns true. Else the value is undefined!
stateIs updated with the state of all values IF method returns true. Else the value is undefined!
toleranceThe tolerance used to determine if values are approximately constant.
bool isDense ( ) const
inline

Return true if this node contains only active voxels.

bool isEmpty ( ) const
inline

Return true if this node has no active voxels.

bool isInactive ( ) const
inline

Return true if all of this node's values are inactive.

bool isValueMaskOff ( Index  n) const
inline
bool isValueMaskOff ( ) const
inline
bool isValueMaskOn ( Index  n) const
inline
bool isValueMaskOn ( ) const
inline
bool isValueOn ( const Coord &  xyz) const
inline

Return true if the voxel at the given coordinates is active.

bool isValueOn ( Index  offset) const
inline

Return true if the voxel at the given offset is active.

bool isValueOnAndCache ( const Coord &  xyz,
AccessorT &   
) const
inline

Return true if the voxel at the given coordinates is active.

Note
Used internally by ValueAccessor.
static Index32 leafCount ( )
inlinestatic

Return the leaf count for this node, which is one.

static Index log2dim ( )
inlinestatic

Return log2 of the dimension of this LeafNode, e.g. 3 if dimensions are 8^3.

T medianAll ( ValueType tmp = nullptr) const
inline

Computes the median value of all the active AND inactive voxels in this node.

Returns
The median value of all values in this node.
Parameters
tmpOptional temporary storage that can hold at least NUM_VALUES values Use of this temporary storage can improve performance when this method is called multiple times.
Note
If tmp = this->buffer().data() then the median value is computed very efficiently (in place) but the voxel values in this node are re-shuffled!
Warning
If tmp != nullptr then it is the responsibility of the client code that it points to enough memory to hold NUM_VALUES elements of type ValueType.
Index medianOff ( ValueType value,
ValueType tmp = nullptr 
) const
inline

Computes the median value of all the inactive voxels in this node.

Returns
The number of inactive voxels.
Parameters
valueIf the return value is non zero value is updated with the median value.
tmpOptional temporary storage that can hold at least as many values as there are inactive voxels in this node. Use of this temporary storage can improve performance when this method is called multiple times.
Warning
If tmp != nullptr then it is the responsibility of the client code that it points to enough memory to hold the number of inactive voxels of type ValueType.
Index medianOn ( ValueType value,
ValueType tmp = nullptr 
) const
inline

Computes the median value of all the active voxels in this node.

Returns
The number of active voxels.
Parameters
valueIf the return value is non zero value is updated with the median value.
tmpOptional temporary storage that can hold at least as many values as there are active voxels in this node. Use of this temporary storage can improve performance when this method is called multiple times.
Warning
If tmp != nullptr then it is the responsibility of the client code that it points to enough memory to hold the number of active voxels of type ValueType.
Index64 memUsage ( ) const
inline

Return the memory in bytes occupied by this node.

Index64 memUsageIfLoaded ( ) const
inline
void merge ( const LeafNode< T, Log2Dim > &  other)
inline
void merge ( const ValueType tileValue,
bool  tileActive 
)
inline
void merge ( const LeafNode< T, Log2Dim > &  other,
const ValueType ,
const ValueType  
)
inline
void modifyValue ( Index  offset,
const ModifyOp &  op 
)
inline

Apply a functor to the value of the voxel at the given offset and mark the voxel as active.

void modifyValue ( const Coord &  xyz,
const ModifyOp &  op 
)
inline

Apply a functor to the value of the voxel at the given coordinates and mark the voxel as active.

void modifyValueAndActiveState ( const Coord &  xyz,
const ModifyOp &  op 
)
inline

Apply a functor to the voxel at the given coordinates.

void modifyValueAndActiveStateAndCache ( const Coord &  xyz,
const ModifyOp &  op,
AccessorT &   
)
inline

Apply a functor to the voxel at the given coordinates.

Note
Used internally by ValueAccessor.
void modifyValueAndCache ( const Coord &  xyz,
const ModifyOp &  op,
AccessorT &   
)
inline

Apply a functor to the value of the voxel at the given coordinates and mark the voxel as active.

Note
Used internally by ValueAccessor.
void negate ( )
inline
void nodeCount ( std::vector< Index32 > &  ) const
inline

no-op

static Index32 nonLeafCount ( )
inlinestatic

Return the non-leaf count for this node, which is zero.

static Index numValues ( )
inlinestatic

Return the total number of voxels represented by this LeafNode.

Index64 offLeafVoxelCount ( ) const
inline
Coord offsetToGlobalCoord ( Index  n) const
inline

Return the global coordinates for a linear table offset.

Coord offsetToLocalCoord ( Index  n)
inlinestatic

Return the local coordinates for a linear table offset, where offset 0 has coordinates (0, 0, 0).

static Index64 offTileCount ( )
inlinestatic
Index64 offVoxelCount ( ) const
inline

Return the number of voxels marked Off.

Index64 onLeafVoxelCount ( ) const
inline
static Index64 onTileCount ( )
inlinestatic
Index64 onVoxelCount ( ) const
inline

Return the number of voxels marked On.

bool operator!= ( const LeafNode< T, Log2Dim > &  other) const
inline
LeafNode& operator= ( const LeafNode< T, Log2Dim > &  )
default

Deep assignment operator.

bool operator== ( const LeafNode< T, Log2Dim > &  other) const
inline

Check for buffer, state and origin equivalence.

const Coord& origin ( ) const
inline

Return the grid index coordinates of this node's local origin.

const LeafNode* probeConstLeaf ( const Coord &  ) const
inline

Return a const pointer to this node.

const LeafNode* probeConstLeafAndCache ( const Coord &  ,
AccessorT &   
) const
inline

Return a const pointer to this node.

const NodeT* probeConstNode ( const Coord &  ) const
inline

This function exists only to enable template instantiation.

const NodeT* probeConstNodeAndCache ( const Coord &  ,
AccessorT &   
) const
inline

Return a const pointer to this node.

LeafNode* probeLeaf ( const Coord &  )
inline

Return a pointer to this node.

const LeafNode* probeLeaf ( const Coord &  ) const
inline

Return a const pointer to this node.

LeafNode* probeLeafAndCache ( const Coord &  ,
AccessorT &   
)
inline

Return a pointer to this node.

const LeafNode* probeLeafAndCache ( const Coord &  ,
AccessorT &   
) const
inline

Return a const pointer to this node.

NodeT* probeNode ( const Coord &  )
inline

This function exists only to enable template instantiation.

NodeT* probeNodeAndCache ( const Coord &  ,
AccessorT &   
)
inline

Return a pointer to this node.

bool probeValue ( const Coord &  xyz,
ValueType val 
) const
inline

Return true if the voxel at the given coordinates is active.

Parameters
xyzthe coordinates of the voxel to be probed
[out]valthe value of the voxel at the given coordinates
bool probeValue ( Index  offset,
ValueType val 
) const
inline

Return true if the voxel at the given offset is active.

Parameters
offsetthe linear offset of the voxel to be probed
[out]valthe value of the voxel at the given coordinates
bool probeValueAndCache ( const Coord &  xyz,
ValueType val,
AccessorT &   
) const
inline

Return true if the voxel at the given coordinates is active and return the voxel value in val.

Note
Used internally by ValueAccessor.
void prune ( const ValueType = zeroVal<ValueType>())
inline

This function exists only to enable template instantiation.

void readBuffers ( std::istream &  is,
bool  fromHalf = false 
)
inline

Read buffers from a stream.

Parameters
isthe stream from which to read
fromHalfif true, floating-point input values are assumed to be 16-bit
void readBuffers ( std::istream &  is,
const CoordBBox &  bbox,
bool  fromHalf = false 
)
inline

Read buffers that intersect the given bounding box.

Parameters
isthe stream from which to read
bboxan index-space bounding box
fromHalfif true, floating-point input values are assumed to be 16-bit
void readTopology ( std::istream &  is,
bool  fromHalf = false 
)
inline

Read in just the topology.

Parameters
isthe stream from which to read
fromHalfif true, floating-point input values are assumed to be 16-bit
void resetBackground ( const ValueType oldBackground,
const ValueType newBackground 
)
inline

Replace inactive occurrences of oldBackground with newBackground, and inactive occurrences of -oldBackground with -newBackground.

void setActiveState ( const Coord &  xyz,
bool  on 
)
inline

Set the active state of the voxel at the given coordinates but don't change its value.

void setActiveState ( Index  offset,
bool  on 
)
inline

Set the active state of the voxel at the given offset but don't change its value.

void setActiveStateAndCache ( const Coord &  xyz,
bool  on,
AccessorT &   
)
inline

Set the active state of the voxel at the given coordinates without changing its value.

Note
Used internally by ValueAccessor.
void setOrigin ( const Coord &  origin)
inline

Set the grid index coordinates of this node's local origin.

void setTransientData ( Index32  transientData)
inline

Set the transient data value.

void setValue ( const Coord &  xyz,
const ValueType val 
)
inline

Set the value of the voxel at the given coordinates and mark the voxel as active.

void setValueAndCache ( const Coord &  xyz,
const ValueType val,
AccessorT &   
)
inline

Change the value of the voxel at the given coordinates and mark it as active.

Note
Used internally by ValueAccessor.
void setValueMask ( const NodeMaskType mask)
inline
void setValueMask ( Index  n,
bool  on 
)
inlineprotected
void setValueMaskOff ( Index  n)
inlineprotected
void setValueMaskOn ( Index  n)
inlineprotected
void setValueOff ( const Coord &  xyz)
inline

Mark the voxel at the given coordinates as inactive but don't change its value.

void setValueOff ( Index  offset)
inline

Mark the voxel at the given offset as inactive but don't change its value.

void setValueOff ( const Coord &  xyz,
const ValueType val 
)
inline

Set the value of the voxel at the given coordinates and mark the voxel as inactive.

void setValueOff ( Index  offset,
const ValueType val 
)
inline

Set the value of the voxel at the given offset and mark the voxel as inactive.

void setValueOffAndCache ( const Coord &  xyz,
const ValueType value,
AccessorT &   
)
inline

Change the value of the voxel at the given coordinates and mark it as inactive.

Note
Used internally by ValueAccessor.
void setValueOn ( const Coord &  xyz)
inline

Mark the voxel at the given coordinates as active but don't change its value.

void setValueOn ( Index  offset)
inline

Mark the voxel at the given offset as active but don't change its value.

void setValueOn ( const Coord &  xyz,
const ValueType val 
)
inline

Set the value of the voxel at the given coordinates and mark the voxel as active.

void setValueOn ( Index  offset,
const ValueType val 
)
inline

Set the value of the voxel at the given offset and mark the voxel as active.

void setValueOnly ( const Coord &  xyz,
const ValueType val 
)
inline

Set the value of the voxel at the given coordinates but don't change its active state.

void setValueOnly ( Index  offset,
const ValueType val 
)
inline

Set the value of the voxel at the given offset but don't change its active state.

void setValueOnlyAndCache ( const Coord &  xyz,
const ValueType val,
AccessorT &   
)
inline

Change the value of the voxel at the given coordinates but preserve its state.

Note
Used internally by ValueAccessor.
void setValuesOff ( )
inline

Mark all voxels as inactive but don't change their values.

void setValuesOn ( )
inline

Mark all voxels as active but don't change their values.

static Index size ( )
inlinestatic

Return the total number of voxels represented by this LeafNode.

void skipCompressedValues ( bool  seekable,
std::istream &  is,
bool  fromHalf 
)
inlineprotected
NodeT* stealNode ( const Coord &  ,
const ValueType ,
bool   
)
inline

This function exists only to enable template instantiation.

void stealNodes ( ArrayT &  ,
const ValueType ,
bool   
)
inline

This function exists only to enable template instantiation.

std::string str ( ) const
inline

Return a string representation of this node.

size_t streamingSize ( bool  toHalf = false) const
void swap ( Buffer other)
inline

Exchange this node's data buffer with the given data buffer without changing the active states of the values.

void topologyDifference ( const LeafNode< OtherType, Log2Dim > &  other,
const ValueType  
)
inline

Difference this node's set of active values with the active values of the other node, whose ValueType may be different. So a resulting voxel will be active only if the original voxel is active in this LeafNode and inactive in the other LeafNode.

The last dummy argument is required to match the signature for InternalNode::topologyDifference.

Note
This operation modifies only active states, not values. Also, because it can deactivate all of this node's voxels, consider subsequently calling prune.
void topologyIntersection ( const LeafNode< OtherType, Log2Dim > &  other,
const ValueType  
)
inline

Intersect this node's set of active values with the active values of the other node, whose ValueType may be different. So a resulting voxel will be active only if both of the original voxels were active.

The last dummy argument is required to match the signature for InternalNode::topologyIntersection.

Note
This operation modifies only active states, not values. Also note that this operation can result in all voxels being inactive so consider subsequently calling prune.
void topologyUnion ( const LeafNode< OtherType, Log2Dim > &  other,
const bool  preserveTiles = false 
)
inline

Union this node's set of active values with the active values of the other node, whose ValueType may be different. So a resulting voxel will be active if either of the original voxels were active.

Note
This operation modifies only active states, not values.
LeafNode* touchLeaf ( const Coord &  )
inline

Return a pointer to this node.

LeafNode* touchLeafAndCache ( const Coord &  ,
AccessorT &   
)
inline

Return a pointer to this node.

Index32 transientData ( ) const
inline

Return the transient data value.

const NodeMaskType& valueMask ( ) const
inline
void voxelizeActiveTiles ( bool  = true)
inline

No-op.

This function exists only to enable template instantiation.

void writeBuffers ( std::ostream &  os,
bool  toHalf = false 
) const
inline

Write buffers to a stream.

Parameters
osthe stream to which to write
toHalfif true, output floating-point values as 16-bit half floats
void writeTopology ( std::ostream &  os,
bool  toHalf = false 
) const
inline

Write out just the topology.

Parameters
osthe stream to which to write
toHalfif true, output floating-point values as 16-bit half floats

Friends And Related Function Documentation

friend class ::TestLeaf
friend
friend class ::TestLeafIO
friend
friend class IteratorBase< MaskDenseIterator, LeafNode >
friend
friend class IteratorBase< MaskOffIterator, LeafNode >
friend
friend class IteratorBase< MaskOnIterator, LeafNode >
friend
friend class LeafNode
friend
friend struct ValueIter< MaskDenseIterator, const LeafNode, ValueType, ValueAll >
friend
friend struct ValueIter< MaskOffIterator, const LeafNode, ValueType, ValueOff >
friend
friend struct ValueIter< MaskOffIterator, LeafNode, ValueType, ValueOff >
friend
friend struct ValueIter< MaskOnIterator, const LeafNode, ValueType, ValueOn >
friend
friend struct ValueIter< MaskOnIterator, LeafNode, ValueType, ValueOn >
friend

Member Data Documentation

const Index DIM = 1 << TOTAL
static
const Index LEVEL = 0
static
const Index LOG2DIM = Log2Dim
static
const Index NUM_VALUES = 1 << 3 * Log2Dim
static
const Index NUM_VOXELS = NUM_VALUES
static
const Index SIZE = NUM_VALUES
static
const Index TOTAL = Log2Dim
static